Skip to content

v1.2.3 Update Changelog

Hooder edited this page Oct 30, 2022 · 5 revisions

Zebak's room in Tombs of Amascut

Changes

  • Stopped allocating memory for model caching even when disabled.
  • Fix random snow tile bug after recent Jagex update.
  • Apply anisotropic filtering setting changes without requiring a plugin restart.
  • Zebak's room in Tombs of Amascut now looks more like vanilla with less bugs.
  • The monkey skulls in Tombs of Amascut's Path of Apmeken room should now be easier to see.
  • Minor tweaks to lights for Tombs of Amascut's Warden special attacks and Akkha's orbs during the final phase.
  • Reload textures when toggling the winter theme.
  • Add more detailed descriptions for all config options.

Contributors

Commits

Hooder (11):
      Fix tile override IDs after Jagex switched to shorts
      Only fix old negative numbers, to support numbers in the new range
      Correctly display underlay IDs and materials in TileInfoOverlay
      Fix snow tile bug and cleanup overlay & underlay
      Make ToA Apmeken skulls easier to see
      Fix ToA Crondis boss room tiles
      Tune ToA Warden special attack lights and add Akkha orb lights
      Fix delayed scene reloading (#89)
      Fix model cache allocation (#88)
      Add more detailed descriptions to config options (#93)
      Bump version to 1.2.3

Mark7625 (1):
      Apply Anisotropic Filtering setting without plugin restart (#87)