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Replacing Textures

SutandoTsukai181 edited this page Jun 23, 2021 · 2 revisions

This article explains how to replace existing textures in an XFBIN.

It is recommended to read the Texture Chunks article before this one.


Replacing an Existing Texture

To replace existing textures, the Texture Chunks panel can be used. Go to the panel and select the texture you'd like to replace. Enable the Include in XFBIN checkbox and click on Open NUT to select the .nut texture file. If the file is a valid NUT texture, it will be replaced in the XFBIN when exporting, if the Export textures option is enabled.

Texture to be included