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Mesh Properties
This article contains info about the customizable properties in the mesh panel.
It is heavily recommended to read the Property Panels article first, as it will explain the basics of property panels.
Every Mesh object inside an Empty object contains mesh properties.
The mesh properties determine the mesh's format, and the XFBIN material it uses. Each mesh in a NUD must use an XFBIN material that is not used by any other meshes in the NUD.
Mesh properties contain the NUD materials used by the mesh. These materials have some values, as well as textures and material properties.
Each texture in a NUD material has its own values. The textures and their order are actually determined by the XFBIN material, and their names are copied from there. This means that the number of textures in a NUD material should be the same as the number of textures in the XFBIN material.
Each material property has its name and some values, which can vary in number.
Here are some examples of the NUD properties in 2nrtbod1
from Storm 4.