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Insights: OpenDreamProject/OpenDream
Overview
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- 7 Merged pull requests
- 0 Open pull requests
- 4 Closed issues
- 1 New issue
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1 Release published by 1 person
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latest Development Build
published
Mar 16, 2025
7 Pull requests merged by 3 people
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Group sprite renders by icon
#2246 merged
Mar 16, 2025 -
Some plane fixes
#2245 merged
Mar 16, 2025 -
Overlays on a different plane are
KEEP_APART
#2244 merged
Mar 16, 2025 -
Reset shader before final plane render
#2243 merged
Mar 13, 2025 -
Partial
lerp()
implementation#2237 merged
Mar 12, 2025 -
Avoid rendering an empty maptext
#2242 merged
Mar 12, 2025 -
bumps RT
#2240 merged
Mar 12, 2025
4 Issues closed by 1 person
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Paradise atmosphere venting problems
#1594 closed
Mar 17, 2025 -
Cannot manually close doors with firelocks
#1590 closed
Mar 17, 2025 -
Paradise playtest: Screen overlays for damage and blindness are smaller than teh viewport
#1605 closed
Mar 17, 2025 -
Paradise: Can't left click on other players
#2015 closed
Mar 17, 2025
1 Issue opened by 1 person
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Overlays/Underlays don't inherit mouse_opacity
#2247 opened
Mar 17, 2025
5 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Implement `for(k,v in L)` syntax
#2241 commented on
Mar 13, 2025 • 5 new comments -
Tracy
#2127 commented on
Mar 12, 2025 • 4 new comments -
Paradise Station playtest: Large Cardboard Box visual bug; Sprite "rubber banding"
#1620 commented on
Mar 17, 2025 • 0 new comments -
Particles
#2219 commented on
Mar 12, 2025 • 0 new comments -
Implement some Byondapi
#2234 commented on
Mar 16, 2025 • 0 new comments