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Overlays/Underlays don't inherit mouse_opacity #2247

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wixoaGit opened this issue Mar 17, 2025 · 0 comments
Open

Overlays/Underlays don't inherit mouse_opacity #2247

wixoaGit opened this issue Mar 17, 2025 · 0 comments
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Client Involves the OpenDream client good first issue Good for newcomers

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@wixoaGit
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https://www.byond.com/docs/ref/#/atom/var/mouse_opacity

Note that overlays and underlays are not distinct objects, so their mouse_opacity is completely ignored in favor of the object they're attached to.

DreamViewOverlay.ProcessIconComponents() needs to set the mouse opacity to the parent's if parentIcon exists.

@wixoaGit wixoaGit added Client Involves the OpenDream client good first issue Good for newcomers labels Mar 17, 2025
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