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Update submodule to 0.30.0.1 #10021

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merged 1 commit into from
Jul 25, 2022

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@github-actions github-actions bot added the Changes: No C# Changes: Requires no C# knowledge to review or fix this item. label Jul 25, 2022
@metalgearsloth metalgearsloth merged commit 75574b0 into space-wizards:master Jul 25, 2022
@metalgearsloth metalgearsloth deleted the 2022-07-25-budm branch July 25, 2022 10:27
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this pull request Oct 1, 2022
* Automatic changelog update

* Update ContainerOcclusionTest.cs (space-wizards#9692)

* Identity fixes (space-wizards#9701)

* Healing tweaks (space-wizards#9697)

* Automatic changelog update

* Generic morgue visualizer (space-wizards#9696)

* Remove IActivate (space-wizards#9705)

* git mv

* purge IActivate

* File scoped NS

* Update misc.yml (space-wizards#9691)

* cltohes (space-wizards#9680)

* Update submodule to 0.28.5.0 (space-wizards#9708)

* mathaotnont (space-wizards#9711)

* bagl... (space-wizards#9710)

* Traitor deathmatch ecs (space-wizards#9714)

* salty (space-wizards#9712)

* Machine frame ECS (space-wizards#9713)

* Entity storage whitelist (space-wizards#9694)

* Update common color to station announcements (space-wizards#9670)

* Atlas Update 1.6 (space-wizards#9709)

* Automatic changelog update

* Update shards.yml (space-wizards#9644)

* Remove `IInteractUsing` (space-wizards#9718)

* Automatic changelog update

* Remove `IAfterInteract` (space-wizards#9715)

* remove gas analyzer iafterinteract

* solution transfer + obsolete

* cuffable

* remove

* dart becomestation comp fix (plus render) (space-wizards#9497)

* dart becomestation comp fix

* minor fixes and changes to ERT shuttle Dart

* Hospital curtains add (space-wizards#9707)

* curtainss

* sound_mono

* hotfix_curtains

* Automatic changelog update

* [2 lines] fix blinding (space-wizards#9690)

* Adds blinding + blindfolds (space-wizards#8688)

* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <[email protected]>

* resolve merge conflict

Co-authored-by: wrexbe <[email protected]>

* Automatic changelog update

* Re-implement recoil (space-wizards#9406)

* Re-implement recoil

Playing around with the values atm

* Update constants

* final tweaks

* Automatic changelog update

* Fix zombie percent in the round end summary (space-wizards#9682)

* Make controlmob not require sentience (space-wizards#9479)

* Outer clothing nerf (space-wizards#9143)

* Reduced backpack to 99 size from 100

* Increase hardsuit and softsuit size

* Adds ClothingOuterBaseLarge

* Parenting

* Changed parent base, reduced duplication

* 101 the people have spoken

* 100 backpack cry

* Changes some things to large base 60

* Updates armour based to large

* Large base slowdown 20%

* Speed boost

* Removed syndie eva box

Duffel exists, no need

* Apparently this is an eva suit

* Fixed formatting

* Syndie duffel boosted to 131

To fit a hardsuit plus mask and gas

* Hardsuits to 121 size

No more bagging

* Made heavy clothing 80

* moves syndie eva box to a duffel

* Automatic changelog update

* Muzzle flash enhancements (space-wizards#9527)

* Automatic changelog update

* remove 1 taser (space-wizards#9725)

* Remove some tasers (space-wizards#9727)

* Packed Station Update (space-wizards#9722)

* RPG-7, Kardashev rifle and Hristov heavy sniper resprites (space-wizards#9729)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>

* Guard against weird renderer bug (space-wizards#9720)

* Make disposal pipes use generic visualizer (space-wizards#9672)

* Automatic changelog update

* Add AMIV disease stages (space-wizards#9637)

* Add AMIV disease stages

* remove unused import

* move stages to top for readability

* monkey immunity to amiv

* Update to use time instead of index

* Revert "Update to use time instead of index"

This reverts commit 6bc83b0.

* add comments

* rerun test

* Automatic changelog update

* Fix bricked welding component (space-wizards#9741)

* Automatic changelog update

* Make entity storage lookup range positive (space-wizards#9735)

* Automatic changelog update

* Add uplink command completions (space-wizards#9742)

* Remove telekinesis (space-wizards#9737)

* Add batch cooking (space-wizards#9359)

* Automatic changelog update

* Prevent content from overriding sprite shader (space-wizards#9036)

* Fix disappearing decals bug (space-wizards#9608)

* Automatic changelog update

* Make flash prevent handheld light toggle (space-wizards#9448)

Co-authored-by: Kara <[email protected]>

* Bring pills back to 50 units maximum (space-wizards#9626)

* Adds a nuclear pinpointer to the operative and medic operative duffel fills (space-wizards#9634)

* Nerf disease outbreak (space-wizards#9640)

* Automatic changelog update

* Make sure dragdrop doesn't delay by a frame (space-wizards#9745)

* Vapor tweaks (space-wizards#9638)

* Magic staves + wands (space-wizards#9070)

* Automatic changelog update

* Operating table add (space-wizards#9687)

* Automatic changelog update

* Fix loadbp window perm issue (space-wizards#9671)

* Steal condition tells you where to steal it from (space-wizards#9605)

* Automatic changelog update

* Add FTL destinations (space-wizards#9685)

* Job-specific traitor items (space-wizards#9601)

* Automatic changelog update

* Proto-kinetic accelerator (space-wizards#9748)

* Automatic changelog update

* Update submodule to 0.28.5.1 (space-wizards#9750)

* Reduce radar minimap radius (space-wizards#9673)

* Ghost role probability (space-wizards#9752)

* Ghost role probability

* give it to regular ticks/bears too

* Automatic changelog update

* Smooth radar zooming (space-wizards#9753)

* Automatic changelog update

* Convert familiars to GhostRoleMobSpawner (space-wizards#9525)

Co-authored-by: metalgearsloth <[email protected]>

* Port honkbots from nyano (space-wizards#9698)

* Automatic changelog update

* Identity popup fixes (space-wizards#9743)

* Automatic changelog update

* Bartending Tweaks (space-wizards#9307)

* Automatic changelog update

* Nuke ops war anounce sound (space-wizards#9035)

* Altars add (space-wizards#9678)

* Automatic changelog update

* Updated alarm sound effect (space-wizards#9756)

* Updated alarm sound

* Added Loop to alarm sound effect

* Automatic changelog update

* Bagel Update 14.3 (space-wizards#9757)

* Cargo shuttle qol and fixe (space-wizards#9759)

* Fix emergency shuttle docking (space-wizards#9758)

Woopsy

* Portable scrubbers (space-wizards#9417)

* Automatic changelog update

* Add public method to update cargo bank account (again) (space-wizards#9761)

* quickfix nukie uplinks (space-wizards#9765)

* Automatic changelog update

* Portable scrubbers on Delta (space-wizards#9771)

* Automatic changelog update

* Fix mob throwing (space-wizards#9775)

* Automatic changelog update

* The real movement refactor (space-wizards#9645)

* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite

* Automatic changelog update

* Update submodule to 0.28.6.0 (space-wizards#9776)

* Fix ghost movement (space-wizards#9778)

* Fix aghost (space-wizards#9781)

* Fixes makeshift laser using the wrong type of construction step. (space-wizards#9811)

It needed to use the "material" step, not the "prototype" step...

* Automatic changelog update

* Nukie planet update (space-wizards#9784)

* Error entity (space-wizards#9740)

Co-authored-by: tijn <[email protected]>

* Automatic changelog update

* Refactor set alert level command (space-wizards#9794)

* Adds Research, Virology, Glass Maint Airlocks (space-wizards#9350)

* Automatic changelog update

* Add a log to cut cables. How did this not exist before? (space-wizards#9780)

* Order permissions panel admins by username (space-wizards#9782)

* Fix aghost movement (space-wizards#9823)

* Don't relay incapacitated move inputs (space-wizards#9822)

* using existing FixedPoint2 for popup message, instead of raw float (space-wizards#9820)

Co-authored-by: fooberticus <[email protected]>

* Make shuttle brakes use thrusters and bandaid shuttle movement (space-wizards#9826)

* Automatic changelog update

* Make FTL arrive closer (space-wizards#9828)

* Automatic changelog update

* Fix docking control size (space-wizards#9833)

* Saltern Update 4.0 (space-wizards#9838)

* a (space-wizards#9837)

* make nukies actual antags (space-wizards#9844)

* Automatic changelog update

* Remove ranged injection/feeding (space-wizards#9841)

* Automatic changelog update

* Packed In  (space-wizards#9760)

* Update packedstation.yml

* Update atlas.yml

* packed...,,,

* packed..,,,

* e (space-wizards#9835)

* allow decals to be removed from placement menu (space-wizards#9843)

* Port cleanbots from Nyano (space-wizards#9853)

* Automatic changelog update

* Remove overfed/overhydrated alerts (space-wizards#9852)

* Automatic changelog update

* Add gravitycomponent support to maps (space-wizards#9857)

* Add gravitycomponent support to maps

The alert still needs fixing if you want planets.

* move

* Packed Fixe (space-wizards#9859)

* More Packed Fixe... (space-wizards#9874)

* packed fixe...

* society....

* Removed lifetime handling from ImmovableRod and added TimedDespawnComponent to the prototype instead (space-wizards#9870)

* Damage overlay fixes (space-wizards#9831)

- Fix death overlay showing when returning to body.
- Made the diff non-linear.

* Fix blindfold round cleanup bug (space-wizards#9821)

* Blindness public api

* fix blinding round cleanup bug

* Automatic changelog update

* Update submodule to 0.29.0.0 (space-wizards#9881)

* Update submodule to 0.29.1.0 (space-wizards#9886)

* Announce shuttle direction on proximity (space-wizards#9885)

* Automatic changelog update

* Add public sex method for those who don't have access to change sex (space-wizards#9894)

* The nuke must be anchored to arm. (space-wizards#9898)

* Automatic changelog update

* Perform CentCom-ification (space-wizards#9876)

* Change "CentComm" to "CentCom"

* Change "Centcomm" to "CentCom", skipping CVar and changelog

* Change "Centcom" to "CentCom", skipping lots of item IDs

* Change "centcomm" to "CentCom", skipping URLs, some var, IDs

* Change "centcom" to "CentCom", skipping IDs and alike

* Automatic changelog update

* botany slight rebalance (space-wizards#9766)

* Automatic changelog update

* Add under-pressure lockout to air vents (space-wizards#9824)

* Add under-pressure lockout to vent pumps

* Add examine text showing UPLO

* Automatic changelog update

* Fix content test warnings (space-wizards#9865)

* Fix content test warnings

* while I'm here

* fix

Co-authored-by: wrexbe <[email protected]>

* Stabalize tests (space-wizards#9901)

* Antag menu (space-wizards#9900)

* Refactor traitor generation code.

* RandomTraitorAlive no longer crashes when 1 traitor. Also cleaner/faster

* Add Antag menu for admins, add Traitor to the list.

* Add zombie to admin-antag menu

* Pirates, lone op, make traitor consistent with the rest.

* Add name strings

* cleaned usings.

* Cleanup.

Co-authored-by: drakewill <drake@drakewill-crl>
Co-authored-by: moonheart08 <[email protected]>

* Automatic changelog update

* long awaited (space-wizards#9869)

* Add files via upload (space-wizards#9893)

* Automatic changelog update

* Gas pipes now need to be unanchored before deconstruction. (space-wizards#9904)

Cleans up their graphs, they had no spacing at all.

* Automatic changelog update

* Update uplink_catalog.yml (space-wizards#9917)

* Automatic changelog update

* Allow pAIs to play MIDI again (space-wizards#9921)

* Automatic changelog update

* Renamed the Bojevic bundle (space-wizards#9895)

* Small fix

* shuttle winder fix

* Automatic changelog update

* Fix PDA ID light (space-wizards#9938)

* Fix weightless (space-wizards#9939)

* Update ZombifyOnDeathSystem.cs (space-wizards#9919)

* Automatic changelog update

* Remove CanBeAntag for nukeops (space-wizards#9947)

* Automatic changelog update

* Add cvardef template for Rider (space-wizards#9948)

* Research Servers now have proper IDs, and can be selected in lathe menu (space-wizards#9949)

* rd servers now increment properly when added

* remove debug message

* Automatic changelog update

* Adds even more smites and a bunch of tools. (space-wizards#9825)

* Adds three new smites, headstand, locker stuff, and reptilian species swap.

* Localize all the smites.

* save work

* More smites...

* Final tweaks.

* oops

* !PLEH

* Adds disarm prone and improved hand removal options.

* fix chances.

* take out the trash.

* Add some admin TRICKS instead of more smites.

* oop

* Implements the admin test arena and associated trick.

* Tricks for granting/revoking access.

* e

* mfw

* Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt.

* Forgot the rejuv icon.

* E

* docs

* augh

* Add rename/redescribe buttons.

* Adds objects menu, implements a couple tricks for stations.

* 1984

* Adds a trick for effectively infinite power.

* fixes some icon uggo.

* a

* HALT!

* Pause/unpause buttons.

* Forgor the textures.

* they broke every bone in their body.

* i added more

* more battery actions, touch up battery icon.

* Address reviews.

* Automatic changelog update

* i forgor (space-wizards#9951)

* Ban single-line if statements. (space-wizards#9953)

* Ban single-line if statements.

* Make these files more accessible from sln

* Compat for Result Analyzer engine PR (space-wizards#9966)

* Fix pulling cancelling randomly. (space-wizards#9982)

* Fix thrusters using generic Burn damage group instead of Heat type (space-wizards#9972)

Getting high temperature, electric and frostbite burns at once is silly.

* Automatic changelog update

* Various localization fixes (space-wizards#9860)

* Bagel Update 14.5 (space-wizards#9988)

* Marathon Update 2.7 (space-wizards#9989)

* Saltern Update 4.1 (space-wizards#9990)

* Packed Drink 1984 (space-wizards#9991)

* Centered shot glass sprite (space-wizards#9986)

* Automatic changelog update

* Adds the station name to PDAs (space-wizards#9987)

Co-authored-by: ike709 <[email protected]>

* Automatic changelog update

* change shotgun shell boxes from 6 to 12 (space-wizards#9540)

* Automatic changelog update

* Shuttle Window fix thingy (space-wizards#9932)

* guns (space-wizards#9958)

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>

* Juggernaut Suit Buff (space-wizards#9994)

* lmao

* Update hardsuits.yml

* thresholds (space-wizards#9960)

* Automatic changelog update

* set canCrush and collision check to false (space-wizards#9957)

* Automatic changelog update

* Prevent Glass duplication in lathes (space-wizards#9954)

* lathes have been handled ;)

* Update LatheSystem.cs

* Automatic changelog update

* Magboot & Stun visualizers (space-wizards#9961)

* Allow changing instrument style while playing them (space-wizards#9946)

* Properly dirty changes when calling "SetInstrumentProgram" method

* Allow using swappable instrument verbs even while playing the instrument.
It's funnier this way

* Automatic changelog update

* Construction graph node test (space-wizards#9995)

* Construction graph node test

* fix the test

Co-authored-by: wrexbe <[email protected]>

* added backpacks to the clothesmate (space-wizards#10006)

* Automatic changelog update

* Update altar.yml (space-wizards#10004)

* Automatic changelog update

* Gas tile overlay rejig (space-wizards#9619)

* Fix a bunch of mover bugs (space-wizards#9999)

* Fix a bunch of mover bugs

Just regressions from random things

* Fix vehicle movement I guess

* Gas tank internals alerts (space-wizards#9567)

* Automatic changelog update

* Fixes power wire action electrocution (space-wizards#8520)

* Don't let someone block if they're too close or if they're in a doorway. (space-wizards#9890)

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* ECS NPCs (space-wizards#9941)

* ECS

* A

* parity

* Remove dummy update

* abs

* thanks rider

* Per-map parallax support (space-wizards#9786)

* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <[email protected]>

* Automatic changelog update

* Scrolling menu parallax + less tiling (space-wizards#9764)

* Scrolling parallax

* unnecessary field

* Load fastspace

* Update submodule to 0.30.0.0 (space-wizards#10012)

* Clip radar control (space-wizards#10011)

Forgor to do it. Still need to make the viewport square but at least it won't draw under the display anymore.

* Revert parallax (space-wizards#10014)

Woops, was using these values for testing scrolling parallax.

* Adds axolotl and snake hood frills for reptilians! (space-wizards#10013)

* Automatic changelog update

* Fix gravity mispredict (space-wizards#10017)

* Automatic changelog update

* Fix magboots in space (space-wizards#10019)

* Automatic changelog update

* Fix cursor popups (space-wizards#10016)

* Automatic changelog update

* Update submodule to 0.30.0.1 (space-wizards#10021)

* fix tests

* I swear if this works...

* Engine update?

* Robust update again

* Updaterino?

Co-authored-by: PJBot <[email protected]>
Co-authored-by: Nemanja <[email protected]>
Co-authored-by: Kara <[email protected]>
Co-authored-by: Leon Friedrich <[email protected]>
Co-authored-by: Emisse <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: lapatison <[email protected]>
Co-authored-by: Peptide90 <[email protected]>
Co-authored-by: Deahaka <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: sBasalto <[email protected]>
Co-authored-by: TaralGit <[email protected]>
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: themias <[email protected]>
Co-authored-by: Jacob Tong <[email protected]>
Co-authored-by: Myctai <[email protected]>
Co-authored-by: Level10Cybermancer <[email protected]>
Co-authored-by: Kevin Zheng <[email protected]>
Co-authored-by: ZeroDayDaemon <[email protected]>
Co-authored-by: Morber <[email protected]>
Co-authored-by: Kimpes <[email protected]>
Co-authored-by: TimrodDX <[email protected]>
Co-authored-by: Vera Aguilera Puerto <[email protected]>
Co-authored-by: sunbear-dev <[email protected]>
Co-authored-by: tijn <[email protected]>
Co-authored-by: 13spacemen <[email protected]>
Co-authored-by: Moony <[email protected]>
Co-authored-by: Fooberticus Bazly <[email protected]>
Co-authored-by: fooberticus <[email protected]>
Co-authored-by: Andreas Kämper <[email protected]>
Co-authored-by: wrexbe <[email protected]>
Co-authored-by: drakewill-CRL <[email protected]>
Co-authored-by: drakewill <drake@drakewill-crl>
Co-authored-by: OldDanceJacket <[email protected]>
Co-authored-by: Andreas Kämper <[email protected]>
Co-authored-by: Ablankmann <[email protected]>
Co-authored-by: Pieter-Jan Briers <[email protected]>
Co-authored-by: Chris <[email protected]>
Co-authored-by: Rinkashikachi <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: ike709 <[email protected]>
Co-authored-by: Flipp Syder <[email protected]>
Co-authored-by: keronshb <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: metalgearsloth <[email protected]>
Co-authored-by: T-Stalker <[email protected]>
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