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9.10.2

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@mjtalbot mjtalbot released this 12 Nov 17:37
· 259 commits to master since this release
  • Working on option C for update cycle b8eb9a2
  • new arithmetic data converter that uses a viewmodel as input 35718da
  • Unreal build use build rive.sh d80f335
  • default data converters runtime 0a3531b
  • LayoutComponent updates properly when scaleType changes 4ebbefb
  • fix data enum importer edf371d
  • Fix marking nested artboard layout dirty 141b6dd
  • add feather property 76bd1c5
  • Pass scaleType down to sizeable children 4564361
  • don't expose yoga includes 7c4870f
  • Nnnn render update fixes 4dc9a17
  • editor and runtime: fix vector n-slicer hit area f225074
  • Rename "atlas" -> "coverage" in the clockwise shader 6f1810a
  • Fix bidi 156cca5
  • conditionnally add dirt and advance c683bec
  • Updates to AdvanceFlags e899bb6
  • Add AdvanceFlags 9795800
  • Fix for layout shape paint bug cb0c678
  • editor and runtime: allow vertices in a vector nslicer to be out of bounds 836ad76
  • add data bind support for vertex properties b67bb71
  • Nnnn merge fills and strokes 624abf7
  • Use renderImage size to scale images in layouts 4b2ed24
  • editor: NSlicer should not clamp children 9b05e7f
  • web: decode image on demand, not render 93a23b3