Releases
9.10.2
Working on option C for update cycle b8eb9a2
new arithmetic data converter that uses a viewmodel as input 35718da
Unreal build use build rive.sh d80f335
default data converters runtime 0a3531b
LayoutComponent updates properly when scaleType changes 4ebbefb
fix data enum importer edf371d
Fix marking nested artboard layout dirty 141b6dd
add feather property 76bd1c5
Pass scaleType down to sizeable children 4564361
don't expose yoga includes 7c4870f
Nnnn render update fixes 4dc9a17
editor and runtime: fix vector n-slicer hit area f225074
Rename "atlas" -> "coverage" in the clockwise shader 6f1810a
Fix bidi 156cca5
conditionnally add dirt and advance c683bec
Updates to AdvanceFlags e899bb6
Add AdvanceFlags 9795800
Fix for layout shape paint bug cb0c678
editor and runtime: allow vertices in a vector nslicer to be out of bounds 836ad76
add data bind support for vertex properties b67bb71
Nnnn merge fills and strokes 624abf7
Use renderImage size to scale images in layouts 4b2ed24
editor: NSlicer should not clamp children 9b05e7f
web: decode image on demand, not render 93a23b3
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