Releases: rive-app/rive-android
Releases · rive-app/rive-android
10.0.1
10.0.0
- Remove Skia from android runtime
fc4f64e
- Final Skia Removal
9f4522f
- Add RenderPath::addRawPath
bc8bcc5
- chore: release v9.13.8
c39428f
- Adding more layout unit tests
1279ca7
- test actual amplitude computation
0bce161
- Infra fixups
8c1e49a
- Report runtime test coverage
b111ed2
- Rename gold/ to zzzgold/
8cd2748
- Move feather join tessellation to the draw shader
c1a7304
- Nnnn listeners export fixes
e273c46
- Forgot to fixup the release workflow too...
47bcc8e
- Fixup workflow dependencies to include uuid-dev
57751b8
- editor+runtime: allow setting tolerance to path measure
0983be9
- resort glyphs to compensate core text auto sorting
0a61f7e
- Simplify the GMs registry
8fc6b76
- Unify Vulkan descriptor set layouts
1db1810
- use quadToCubic instead of quadTo
60be4a0
- runtime: text follow path using text modifiers
f2b3a8b
- Gm no static registry
5462ea9
- Fix Layout Style CPP callbacks
15c6ad5
- cherry pick stack vector use in vulkan impl
00f92c3
- add converters support in conditions state machines
2c0424d
- Change Scroll DraggableProxy to use drawProxy
f10f953
- Turn off android file logging by default
6eb96b8
- Renderer shader hotloading
245010c
- Fix a crash on Galaxy A10 (Mali-G71)
4cab663
- Math formula converter
d3ad2ca
- Fix up android browserstack gms
77de0d6
- runtime: refactor text.buildRenderStyles
987909f
- Nnnn duplicate state layers
036d1c7
- Nnnn apply target to source on change
98c976b
- Convert the feather texture to a texture1d array
b9f05f7
- Nnnn add blend mode text support
99b0a3c
- Fix layout update on font load
f0c949b
- Only use GL_R32F for the atlas if EXT_float_blend is supported
abf4da8
- fix dash with world path
47f042a
- add support for paths as holes
023689d
- Revert checks when using percent margin
7282aae
- add support for negative corner radius
0da75fe
- invalidate parent paint when dash is invalidated
7d39a13
- Update premake to use latest patched Yoga
add185c
- make decodeFont and decodeAudio non virtual
700a8fc
- Use hardware textureGather on hlsl
1513048
- Draw large feathers at lower resolution
8055ab4
- Fix Yoga crash with percent margin
aaad630
- Make the segmentation of feathered curves more uniform
17aa70b
- Add some .rivs with feathering to golden tests
9138803
- add support for non exportable view model instances
1e877a7
- Nnnn feather fixes 2
ab0c698
- Implement a feather atlas for msaa
b3b18bf
- change lerp
333424d
- Update layout display before propagating to children
08878d7
- Nnnn data bind fixes 5
34c043d
- Delete the draw cache
6e8a6d8
- Fix NestedArtboardLeaf render when parent is a group
f12ff53
- add support for uint properties
e95c899
- Adapt ScrollConstraint to work with NestedArtboardLayouts
22779dd
- Foreground fill fix
b4a8a4e
- fix backwards path with multiple segments
16b3349
- fix gap in trim paths
dc10e62
- Fix MSAA stencil settings for clockwise paths
f333184
- use clockwise flag at runtime
0d29a03
- Fix webgpu defines for image meshes
e0c0ba1
- Simplify the feather integral calculations
a0c5f9f
- Improve feathered curve chopping
16d7740
- extend string converter
e05ab0e
- Update to 5 5
b754594
- run code generators to fix outdated values
a01eaa1
- fix sync with state machine triggers
6095452
- Improve layout display change handling
6782192
- add support to round decimals in to string conve...
9.13.10
9.13.9
9.13.8
- Require Android NDK r27c from premake
4d26764
- Editor + Runtime Feathers!
94ffd91
- fix: Fix warnings related to not including reflection library
8f2c8a3
- Fix the notorious pnglibconf.h error for v2
0a77e36
- Propagate layout's display to children in runtime
698c85e
- editor+runtime: fix slow hit-testing
27dce2e
- Fix more bit rotting in webgpu_player
6f6832f
- Work around Android GL driver bugs that surfaced with the feather change
2720f47
- Add an android_api option for premake
42cafb1
- Converter inspectors Part 1
105c52a
- feather v1
2f6499c
- Update the atan2 definition in shaders
58aa39a
9.13.7
- use triggers per state machine layer
a0ad3a3
- Nnnn add extra functionality to string converter
7c7450b
- add atan2
53e0139
- Fix layout animation repeat
dcf0d19
- initial work for testing data binding in the editor
a68f05b
- only reset state change on new frame
f62a6a6
- export data enum names
690dc83
- Vulkan Support !
2891642
- More Android GL fixes
8054bc4
- add more arithmetic operations
4f41490
- Fix premake tag
203f993
9.13.6
- Pushing merge, resolved using upstream.\n\n message=Security warnings
#349
- Runtime fix for image scale with mesh
0b2b6af
- editor+runtime: fix text hit-testing on a locally transformed text
7cc35a6
- Reduce the number of GradientSpans
7e3c759
- Update webgpu/glsl permutation #defines to "true"
af2c5ca
- Delete the simple gradient texture transfer
d5845df
- add histogram arg to check golds to pass thru to diff.py
ef4e04b
- move advanced call after update
e146a4c
- Reset scroll constraint when state machine not running
2b3192c
9.13.5
- Merge path_utils.hpp and eval_cubic.hpp into the core runtime
167fdd9
- Ensure child layouts mark dirty when flex direction changes
38a2886
- Fix straight lines being detected as cusps
1875a06
- Add FillRule::clockwise to the runtime
a129eb2
- add bind once support
263bf96
- do not use frameOrigin to validate if artboard has its origin translated
1c143af
- editor: minor text fixes
0974b2f
- Replace Swiftshader with Nvidia gpu runner
0345ea1
- improve error reporting if exe in deploy script does not exist
ac43fde
- Set supportsRasterOrdering in the webgpu backend
e2e4972
- editor: allow hit testing over text and text runs
6a05f9b
- rename property to avoid conflict with code generation
047b60a