Releases: rive-app/rive-android
Releases · rive-app/rive-android
9.13.2
9.13.1
- fix: Update to use advanceAndApply
86cf8af
- Allow $JAVA_HOME without java installed in deploy_tests.py
7da0bfe
- Fix layout display issues
4c33eca
- Add visionOS and tvOS support to Apple runtime
27e7f6a
- fix triggers reset
aade769
- Prevent negative layout size
2fc012b
- add data binding blend states support
2446738
- Nnnn instance data converters part 3
be97ca6
- Nnnn fix js runtime listeners check
fe3186d
- added missing_goldens and missing_candidates to diff.py result
615871b
- Nnnn system data enums part 3
49f9783
- diff.py updates
238466c
9.13.0
9.12.2
- call syncStyleChanges on update
bc85597
- Override layoutcomponent x/y using layoutX/Y
8391ab8
- Nnnn data bind fixes part 3
b2a9e91
- Instance data converters when attached to data binding objects
87dc146
- Snap verycomplexgrad gm stops to pixel boundaries
97211f8
- ScrollBar constraint autosize toggle
1272663
- Don't use GL_PIXEL_UNPACK_BUFFER
5d33ff6
- Add "no_rive_jpeg" and "no_rive_png" build options
efe0c9c
- Improve scroll time precision on web
4ce7a9d
- Scroll fixes
3e60706
- re add clean to diff
aeebb3a
- do not break when component is found
043e328
- Add yoga renames to non-v2 lua build scripts
d7bf453
- Fix integer precision issues with pathID in vertex shaders
ac88457
- use draw proxy for scroll bar draggables
869a37d
- GL fixes for Imagination PowerVR GPUs
1a96aed
- Fix scrollbar thumb offset
b7a1af2
- Sort by % diff pixels in diff.py when histogram is equal
a273af6
9.12.1
- Build Cleanup & Dependency Minimization
4f70fd7
- fix: Solved threading problem by null checking removed queued inputs
1081f88
- Add Skia clean skip
679df96
- fix sorting hittable components
d840231
- fix crash when dividing by 0
f1f9a86
- Nnnn scrolling override poc part 2
3e9524a
- Small Scroll fixes
0a5dc23
- Make scroll physics core objects
e630632
- made compatable with python 9_9
cf18be5
- diff.py: don't count identicals as differences
770c360
- added some changes to make building easier for unreal
efca4d3
- use actual sizes for calculating position offset
d1450c7
- skip object on animation reset if it is null
f562cfc
- remove letter spacing subtraction
4bd9965
- fix fatal warnings compiler flag to use latest version
28cdceb
- Draggables (aka scrolling)
4ada750
- Nnnn data bind fixes part 2
cc107de
- make nested animation properties bindable
e8b6e48
- Layout display & animation duration keyable
c115127
- Add Android Gold checks
7f974c2
- Update CHANGELOG.md
837241c
- Update changelog to include SDK update
ad8b5e4
9.12.0
9.11.3
- Strava Fix
b97170d
- Add GitHub action for re-releasing
fa75ea2
- Fix issues with re-release script
b8bcf09
- fixed url for canddiates and goldens in not pack mode
5f12cf0
- treat remapped animations as always settled
65bf0ca
- update measure function to use its text wrap and max size
b6bbcdf
- add support for standalone custom properties to bind values to
3f32c04
- Dx11 support
cef3a31
- support wrapping text in auto width inside a layout
57b3a3f
- fixed workflow stuff
fef4bfc
- updates to diff.py
84357ca
- Fix bug in draw key
a35f5d5
9.11.2
- CoreText fallback shaper ex
ec1e05a
- fix for incorrect android build option
8ceafdb
- Update linear animation advanceAndApply to return if more animation remains
9fbe30d
- Add check to TextModifierGroup to prevent out of bounds access
555ade8
- editor: update the repeat limit for n-slicing
8290b5c
- image diff hiistogram mode
c9bed9a
- feat: expose hit test to runtimes
cc570a9
- Fixup android_gms_browserstack
7586edb
- Nnnn range data converter
5cc73bc
- Normalize GM tests
c00cf20
- Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA
1204a24
- Fix invalid memory access
edaacec
- Fix clip planes on S22/Xclipse/ANGLE
167414b
- Add an android_gms job to browserstack
70178ae
- editor: be more mindful of sending dirt recursively when n-slicing
ae806d3
- Fix NestedAnimation skipping export too late
474b337