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Nnnn merge fills and strokes
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This PR is the ground work to support feathers.
In order to simplify the UI and managing of different paint types, we're combining fills and strokes into a single list.
As part of this effort, the most relevant parts are the way we sort old and new fills and strokes, and how we inject a new type of core object to handle foreground paints in layouts.
Relevant parts are commented.
The rest of the code changes is adjusting tests and interfaces.

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f4c87ee495 Nnnn merge fills and strokes (#8465)
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bodymovin committed Nov 5, 2024
1 parent 4b2ed24 commit 624abf7
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