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Feature branch for 0.5.6 (original) #149
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…o-llvm-18 update to clang / llvm 18
…from the meson introspection, give it explicitly in the CI
Code Coverage Summary
Results for commit: 85e61da Minimum allowed coverage is ♻️ This comment has been updated with latest results |
…version-in-one-place Only define version in one place
Update sdl to 2.30.3
- correct the default settings - correct the settings.json file
- make a abstract class, that describes which methods a new console joystick has to have - deduplicate the same logic of 3ds / switch game input
fix 3ds and switch, so that the linker is fix, it didn't work with a custom linker override locally previously (e.g. mold)
- refactor how settings and controls are treated: - you can just use the primary input or you can set an array and an index, that is than used, but if that fails in some way, nothing else is tested. - each input takes loaded settings or default ones,so specifying a controls array and no "selected" index is useful, since than it uses the setting suited for the primary input
add joystick axis support
- fix all todos. add a name to them
- fix many errors
- fix more errors
- fix more errors
- add support for switch joystick, by adding the guid - also add guid and name in default settings
- fix more errors
- fix name errors: namespace SDL -> sdl
- fix more errors
- fix more errors
- fix console build, by providing missing function definition
- fix more errors - remove duplicate call to get_menu_event
…ements Improve the inputs
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This is a feature branch merge of many features, that fail to merge to main directly, since there are some upstream runner issues with macOS, that are still not fixed 😓
0.5.5
0.5.6