-
Notifications
You must be signed in to change notification settings - Fork 0
Networking
XLive is used for matchmaking and facilitating peer-to-peer communication. Since the online functionality is peer-to-peer, the "server" is included in the game binary. FUEL uses port 1000
over UDP, Games for Windows Live uses separate ports listed on the portforward.com GFWL page. When using the official GFWL version, if available, UPnP is used and port forwarding is unnecessary. The string "RaceNetV0.041"
can be found in the game and is transmitted.
A Wireshark dissector for FUEL's protocol can be found in the widberg/racenet-dissector repository.
Name | Offset | Type |
---|---|---|
size | 0 | u16 |
index | 2 | u8 |
hash | 3 | u16 |
decompressedSize | 5 | u16 |
data | 7 | u8[size - 5] |
size
is the total size of all fields after it. index
is incremented for every unique packet sent, retransmissions are not counted. hash
is the lower u16
of the RaceNet CRC-32 of all the data following it. If the decompressedSize
is 24
or greater, the data is compressed; otherwise, the data is not compressed and can be read as is.
Including the size
and hash
fields seems unnecessary considering the UDP header already contains a length and checksum.
The compression algorithm used comes from Using PPMD for compression which itself is adapted from, but incompatible with, Dmitry Shkarin's PPMdE. There is no additional header beyond the fields already listed above. The nOrder
is 5
and nSub
is 0x10000
bytes (NOT MBytes).
For FMTK Users and Mod Developers
For FMTK Developers
Asobo BigFile Format Specification
Asobo Classes
Animation_Z
Binary_Z
Bitmap_Z
Camera_Z
CollisionVol_Z
Fonts_Z
GameObj_Z
GenWorld_Z
GwRoad_Z
Keyframer*_Z
Light_Z
LightData_Z
Lod_Z
LodData_Z
Material_Z
MaterialAnim_Z
MaterialObj_Z
Mesh_Z
MeshData_Z
Node_Z
Omni_Z
Particles_Z
ParticlesData_Z
RotShape_Z
RotShapeData_Z
Rtc_Z
Skel_Z
Skin_Z
Sound_Z
Spline_Z
SplineGraph_Z
Surface_Z
SurfaceDatas_Z
UserDefine_Z
Warp_Z
World_Z
WorldRef_Z
Asobo File Format Idioms
Asobo CRC32
Asobo LZ Compression
Asobo Arithmetic Coding Compression
Asobo Save Game File Format Specification
Asobo Audio Formats
TotemTech/ToonTech/Zouna/ACE/BSSTech/Opal Timeline
Zouna Modding Resources
Miscellaneous