Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Adding a ResolutionGuide component. #17

Merged
merged 1 commit into from
Jul 13, 2020
Merged

Adding a ResolutionGuide component. #17

merged 1 commit into from
Jul 13, 2020

Conversation

chrisgervang
Copy link
Collaborator

@chrisgervang chrisgervang commented Jul 13, 2020

Adding this to examples so the background doesn't look so empty, and shipping in @hubble.gl/react for reuse.
Screen Shot 2020-07-13 at 1 16 19 PM

<DeckGL
width={720}
Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This was defined before by mistake, the DeckScene is used to set resolution.

@@ -30,7 +30,7 @@ export async function sceneBuilder(animationLoop) {
animationLoop,
keyframes,
lengthMs: 5000,
width: 720,
Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Conforming examples to more standard resolutions.

@chrisgervang chrisgervang merged commit b5d081e into master Jul 13, 2020
chrisgervang referenced this pull request in CodeLabs-Hubble-gl/hubble.gl Jul 13, 2020
...so the background doesn't look so empty.
chrisgervang referenced this pull request in CodeLabs-Hubble-gl/hubble.gl Sep 11, 2020
* Upgrade packages, downgrade node (for now) (#14)

Pinning node to version 12.6.3 per discussion. Upgrading to deck 8.2.2

* Improve App Integration: Make Camera and Layers Optional in a DeckScene (#15)

* Minor keyframe class clean up, removing unused defaults

* Camera and Layers are optional in a DeckScene

- Animating the camera is optional, but if a keyframe is defined then viewState is controlled by camera keyframe.
  - To Use: do not provide a `camera` to `keyframes` parameter when constructing DeckScene.
- Animating layers is optional, only replace layers prop when scene provides layers.
  - To Use: do not provide a `renderLayers` parameter when constructing DeckScene

* Adding Camera Example to docs

* [FIX/ADD] Fixed missing steps to instructions + added extra notation (#13)

* [FIX/ADD] Fixed missing steps to instructions + added extra notation

* [FIX] Forgot missing step in #8

* [FIX/ADD] Fix step 9 and added clarification

* [DEL] Extraneous folders/files

* Adding a ResolutionGuide component to examples...(#17)

...so the background doesn't look so empty.

* v1.1.0-alpha.3 (#18)

* v1.1.0-alpha.4

* Bump lodash from 4.17.15 to 4.17.19

Bumps [lodash](https://github.com/lodash/lodash) from 4.17.15 to 4.17.19.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](lodash/lodash@4.17.15...4.17.19)

Signed-off-by: dependabot[bot] <[email protected]>

* Bump elliptic from 6.5.2 to 6.5.3

Bumps [elliptic](https://github.com/indutny/elliptic) from 6.5.2 to 6.5.3.
- [Release notes](https://github.com/indutny/elliptic/releases)
- [Commits](indutny/elliptic@v6.5.2...v6.5.3)

Signed-off-by: dependabot[bot] <[email protected]>

Co-authored-by: RaymondDashWu <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
@chrisgervang chrisgervang deleted the res-guide branch October 29, 2020 04:36
RaymondDashWu added a commit to RaymondDashWu/hubble.gl that referenced this pull request Nov 3, 2020
* Upgrade packages, downgrade node (for now) (visgl#14)

Pinning node to version 12.6.3 per discussion. Upgrading to deck 8.2.2

* Improve App Integration: Make Camera and Layers Optional in a DeckScene (visgl#15)

* Minor keyframe class clean up, removing unused defaults

* Camera and Layers are optional in a DeckScene

- Animating the camera is optional, but if a keyframe is defined then viewState is controlled by camera keyframe.
  - To Use: do not provide a `camera` to `keyframes` parameter when constructing DeckScene.
- Animating layers is optional, only replace layers prop when scene provides layers.
  - To Use: do not provide a `renderLayers` parameter when constructing DeckScene

* Adding Camera Example to docs

* [FIX/ADD] Fixed missing steps to instructions + added extra notation (visgl#13)

* [FIX/ADD] Fixed missing steps to instructions + added extra notation

* [FIX] Forgot missing step in visgl#8

* [FIX/ADD] Fix step 9 and added clarification

* [DEL] Extraneous folders/files

* Adding a ResolutionGuide component to examples...(visgl#17)

...so the background doesn't look so empty.

* v1.1.0-alpha.3 (visgl#18)

* v1.1.0-alpha.4

* Bump lodash from 4.17.15 to 4.17.19

Bumps [lodash](https://github.com/lodash/lodash) from 4.17.15 to 4.17.19.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](lodash/lodash@4.17.15...4.17.19)

Signed-off-by: dependabot[bot] <[email protected]>

* Bump elliptic from 6.5.2 to 6.5.3

Bumps [elliptic](https://github.com/indutny/elliptic) from 6.5.2 to 6.5.3.
- [Release notes](https://github.com/indutny/elliptic/releases)
- [Commits](indutny/elliptic@v6.5.2...v6.5.3)

Signed-off-by: dependabot[bot] <[email protected]>

* lint (visgl#28)

* v1.1.0-alpha.5

* Documentation fixes additions (visgl#21)

* [FIX/ADD] Fixed missing steps to instructions + added extra notation

* [FIX] Forgot missing step in visgl#8

* [FIX/ADD] Fix step 9 and added clarification

* [DEL] Extraneous folders/files

* [TEST] Is this how you link markdown images?

* [ADD] Rendering tips/guide

* [FIX] Separated GIF/MP4 so it can't be interpreted together

* [FIX] Made steps more clear by bolding and fixed sequence conversion to gif not mp4

* [FIX?] Image not loading

* [FIX] MP4 => GIF error

* [FIX] Spacing between Step #s

* [FIX] Step visgl#4 spacing

* [FIX/ADD] Removed MP4 from docs + added entry to table of contents

* [MOVE] Images move to website static folder + location updated

* [FIX] Image URLS

* Bump http-proxy from 1.18.0 to 1.18.1 (visgl#25)

Bumps [http-proxy](https://github.com/http-party/node-http-proxy) from 1.18.0 to 1.18.1.
- [Release notes](https://github.com/http-party/node-http-proxy/releases)
- [Changelog](https://github.com/http-party/node-http-proxy/blob/master/CHANGELOG.md)
- [Commits](http-party/node-http-proxy@1.18.0...1.18.1)

Signed-off-by: dependabot[bot] <[email protected]>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Bump node-fetch from 2.6.0 to 2.6.1 (visgl#26)

Bumps [node-fetch](https://github.com/bitinn/node-fetch) from 2.6.0 to 2.6.1.
- [Release notes](https://github.com/bitinn/node-fetch/releases)
- [Changelog](https://github.com/node-fetch/node-fetch/blob/master/docs/CHANGELOG.md)
- [Commits](node-fetch/node-fetch@v2.6.0...v2.6.1)

Signed-off-by: dependabot[bot] <[email protected]>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

Co-authored-by: RaymondDashWu <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
RaymondDashWu pushed a commit to RaymondDashWu/hubble.gl that referenced this pull request Nov 3, 2020
* Mapbox and Deck.gl canvas merged when exported with Hubble.gl

* Fixed lint errors

* Blank space test

* Blank space test
RaymondDashWu added a commit to RaymondDashWu/hubble.gl that referenced this pull request Nov 3, 2020
… an animation for some datasets (visgl#15)

* Upgrade packages, downgrade node (for now) (visgl#14)

Pinning node to version 12.6.3 per discussion. Upgrading to deck 8.2.2

* Improve App Integration: Make Camera and Layers Optional in a DeckScene (visgl#15)

* Minor keyframe class clean up, removing unused defaults

* Camera and Layers are optional in a DeckScene

- Animating the camera is optional, but if a keyframe is defined then viewState is controlled by camera keyframe.
  - To Use: do not provide a `camera` to `keyframes` parameter when constructing DeckScene.
- Animating layers is optional, only replace layers prop when scene provides layers.
  - To Use: do not provide a `renderLayers` parameter when constructing DeckScene

* Adding Camera Example to docs

* [FIX/ADD] Fixed missing steps to instructions + added extra notation (visgl#13)

* [FIX/ADD] Fixed missing steps to instructions + added extra notation

* [FIX] Forgot missing step in visgl#8

* [FIX/ADD] Fix step 9 and added clarification

* [DEL] Extraneous folders/files

* Adding a ResolutionGuide component to examples...(visgl#17)

...so the background doesn't look so empty.

* v1.1.0-alpha.3 (visgl#18)

* v1.1.0-alpha.4

* Bump lodash from 4.17.15 to 4.17.19

Bumps [lodash](https://github.com/lodash/lodash) from 4.17.15 to 4.17.19.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](lodash/lodash@4.17.15...4.17.19)

Signed-off-by: dependabot[bot] <[email protected]>

* Bump elliptic from 6.5.2 to 6.5.3

Bumps [elliptic](https://github.com/indutny/elliptic) from 6.5.2 to 6.5.3.
- [Release notes](https://github.com/indutny/elliptic/releases)
- [Commits](indutny/elliptic@v6.5.2...v6.5.3)

Signed-off-by: dependabot[bot] <[email protected]>

* Initial commit. Mini kepler example but not connected to Redux

* [BLOCKED] Can't connect to Kepler's Redux store

* [BLOCKED] Can't connect to Redux

* lint (visgl#28)

* v1.1.0-alpha.5

* Documentation fixes additions (visgl#21)

* [FIX/ADD] Fixed missing steps to instructions + added extra notation

* [FIX] Forgot missing step in visgl#8

* [FIX/ADD] Fix step 9 and added clarification

* [DEL] Extraneous folders/files

* [TEST] Is this how you link markdown images?

* [ADD] Rendering tips/guide

* [FIX] Separated GIF/MP4 so it can't be interpreted together

* [FIX] Made steps more clear by bolding and fixed sequence conversion to gif not mp4

* [FIX?] Image not loading

* [FIX] MP4 => GIF error

* [FIX] Spacing between Step #s

* [FIX] Step visgl#4 spacing

* [FIX/ADD] Removed MP4 from docs + added entry to table of contents

* [MOVE] Images move to website static folder + location updated

* [FIX] Image URLS

* Bump http-proxy from 1.18.0 to 1.18.1 (visgl#25)

Bumps [http-proxy](https://github.com/http-party/node-http-proxy) from 1.18.0 to 1.18.1.
- [Release notes](https://github.com/http-party/node-http-proxy/releases)
- [Changelog](https://github.com/http-party/node-http-proxy/blob/master/CHANGELOG.md)
- [Commits](http-party/node-http-proxy@1.18.0...1.18.1)

Signed-off-by: dependabot[bot] <[email protected]>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* [BLOCKED] Issues in visgl#12 Codelabs

* [FIX] Modal now opens

* Bump node-fetch from 2.6.0 to 2.6.1 (visgl#26)

Bumps [node-fetch](https://github.com/bitinn/node-fetch) from 2.6.0 to 2.6.1.
- [Release notes](https://github.com/bitinn/node-fetch/releases)
- [Changelog](https://github.com/node-fetch/node-fetch/blob/master/docs/CHANGELOG.md)
- [Commits](node-fetch/node-fetch@v2.6.0...v2.6.1)

Signed-off-by: dependabot[bot] <[email protected]>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* [BLOCKED] Can't find module ocular.config

* [FIX] Webpack config now boots start-local

* [FIX] Modal now opens with map but animations bugged

* Documentation Grammer Edit (visgl#29)

Just a missing comma

* [ADD] Incorporated initial view state + default/update keyframes

* [FIX] Updated keyframes were wrong bug

* [REFACTOR] Created new panel-preview + scene now consistent with hubble's scene

* Mapbox And Deck.gl Canvas Merged When Exported With Hubble.gl In Example Trips (visgl#31)

* Mapbox and Deck.gl canvas merged when exported with Hubble.gl

Co-authored-by: Chris Gervang <[email protected]>

* [FIX] updateCamera temporary fix

* [FIX/REFACTOR] updateCamera now updates keyframe, parseSetCameraType now a generic util

* [FIX/CLEAN] Bug where keyframes weren't updating properly + cleaned dead code in preparation to merge to master

* [CLEAN] Removed unused code, packages, + lint fixes

Co-authored-by: Chris Gervang <[email protected]>
Co-authored-by: Chris Gervang <[email protected]>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Chris Gervang <[email protected]>
Co-authored-by: Vitor Dino <[email protected]>
Co-authored-by: Elisa Martinez <[email protected]>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant