What's Changed
- Improve TSL color function typing by @Methuselah96 in #1489
- refactor(@types/three): AnimationClip#toJSON method patch by @Neosoulink in #1492
- RenderContexts: Introduce getForClear(). by @Methuselah96 in #1495
- Nodes: Optimize getCacheKey(). by @Methuselah96 in #1496
- InteractiveGroup: Add disconnect(). by @Methuselah96 in #1497
- PostProcessing: Allow usage with more than one instance. by @Methuselah96 in #1498
- Docs: Improve Matrix4 page. by @Methuselah96 in #1499
- WebGPURenderer: Introduced .toConst(), Const(), Var() by @Methuselah96 in #1500
- Introduce VideoFrameTexture. by @Methuselah96 in #1501
- Docs: Improve Texture page. by @Methuselah96 in #1502
- RenderContext: Add missing properties. by @Methuselah96 in #1503
- RenderObject: Fix geometry key for morph targets. by @Methuselah96 in #1504
- WebGPURenderer: Improve PointsNodeMaterial by @Methuselah96 in #1505
- MeshGouraudMaterial: Deprecate module. by @Methuselah96 in #1506
- TextGeometry: Remove deprecated code. by @Methuselah96 in #1507
- WebGPURenderer: Add .outputType backend parameter by @Methuselah96 in #1508
- WebGPURenderer: Improve ArrayCamera performance and fixes by @Methuselah96 in #1509
- WebGPURenderer: Add XRManager. by @Methuselah96 in #1510
- NodeBuilder: Rename .monitor to .observer by @Methuselah96 in #1511
- TSL: Rename .varying -> .toVarying and .vertexStage -> .toVertexStage by @Methuselah96 in #1512
- InstancedMesh, BatchedMesh docs: clarify lack of negatively scaled matrix support by @Methuselah96 in #1513
- XRManager: Add layers support. by @Methuselah96 in #1514
- Add XRRenderTarget. by @Methuselah96 in #1515
- WebGPURenderer: Add mat2 uniform support by @Methuselah96 in #1516
- TSL: Add missing atomicLoad Support by @Methuselah96 in #1517
- WebGPURenderer: Introduce TimestampQueryPool by @Methuselah96 in #1518
- WebGPURenderer: TimestampQuery constant by @Methuselah96 in #1519
- TSL: Introduce array() by @Methuselah96 in #1520
- NodeMaterialObserver: Detect geometry exchange. by @Methuselah96 in #1521
- TSL: Introduce struct by @Methuselah96 in #1522
- Renderer: Introduce colorBufferType. by @Methuselah96 in #1523
- Update three.js by @Methuselah96 in #1524
- ShaderNodeFn: improve DX for Layout by @linbingquan in #1493
- Fix references to THREE in docs by @Methuselah96 in #1525
- Allow null in WebGLRenderer's setOpaqueSort & setTransparentSort by @Methuselah96 in #1526
New Contributors
- @Neosoulink made their first contribution in #1492
Full Changelog: r172...r173