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adding keyboard: neuron #7980

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Feb 8, 2020
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50 changes: 50 additions & 0 deletions keyboards/walletburner/neuron/config.h
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#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x62AC
#define DEVICE_VER 0x0001
#define MANUFACTURER Walletburner
#define PRODUCT Neuron
#define DESCRIPTION Keyboard

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12

/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D3, F5 }
#define MATRIX_COL_PINS { F0, F7, F6, F4, F1, E6, D6, D2, B4, D7, B6, D5 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* number of backlight levels */

#define BACKLIGHT_PIN B5
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE


#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 1
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

12 changes: 12 additions & 0 deletions keyboards/walletburner/neuron/info.json
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{
"keyboard_name": "Neuron",
"url": "https://qmk.fm/keyboards/",
"maintainer": "worldspawn00",
"width": 12,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":6, "y":0}, {"label":"U", "x":7, "y":0}, {"label":"I", "x":8, "y":0}, {"label":"O\u2191", "x":9, "y":0}, {"label":"P", "x":10, "y":0}, {"label":"Back<br>Space", "x":11, "y":0}, {"label":"Ctrl", "x":0, "y":1, "w":1.25}, {"label":"A", "x":1.25, "y":1}, {"label":"S", "x":2.25, "y":1}, {"label":"D", "x":3.25, "y":1}, {"label":"F", "x":4.25, "y":1}, {"label":"G", "x":5.25, "y":1}, {"label":"H", "x":6.25, "y":1}, {"label":"J", "x":7.25, "y":1}, {"label":"K\u2190", "x":8.25, "y":1}, {"label":"L\u2192", "x":9.25, "y":1}, {"label":"Enter", "x":10.25, "y":1, "w":1.75}, {"label":"Shift", "x":0, "y":2, "w":1.75}, {"label":"Z", "x":1.75, "y":2}, {"label":"X", "x":2.75, "y":2}, {"label":"C", "x":3.75, "y":2}, {"label":"V", "x":4.75, "y":2}, {"label":"B", "x":5.75, "y":2}, {"label":"N", "x":6.75, "y":2}, {"label":"M", "x":7.75, "y":2}, {"label":"<\u2193,", "x":8.75, "y":2}, {"label":">.", "x":9.75, "y":2}, {"label":"Fn", "x":10.75, "y":2, "w":1.25}, {"label":"Super", "x":1, "y":3}, {"label":"Meta", "x":2, "y":3, "w":1.5}, {"x":3.5, "y":3, "w":2.25}, {"x":5.75, "y":3, "w":2.75}, {"label":"Meta", "x":8.5, "y":3, "w":1.5}, {"label":"Alt Gr", "x":10, "y":3}]
}
}
}
18 changes: 18 additions & 0 deletions keyboards/walletburner/neuron/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[0] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MO(1),
KC_LGUI, KC_RALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI),

[1] = LAYOUT(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)

};

1 change: 1 addition & 0 deletions keyboards/walletburner/neuron/neuron.c
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@@ -0,0 +1 @@
#include "neuron.h"
16 changes: 16 additions & 0 deletions keyboards/walletburner/neuron/neuron.h
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#pragma once

#include "quantum.h"

#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K111, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, \
K301, K302, K303, K306, K308, K310, K311 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, KC_NO, K111 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211 }, \
{ KC_NO, K301, K302, K303, KC_NO, KC_NO, K306, KC_NO, K308, KC_NO, K310, K311 } \
}

15 changes: 15 additions & 0 deletions keyboards/walletburner/neuron/readme.md
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# Neuron

![Neuron](https://i.imgur.com/HeeUwVj.png)

The Neuron is a 12 column staggered 40% keyboard.

* Keyboard Maintainer: [worldspawn00](https://github.com/worldspawn00/)
* Hardware Supported: The Neuron PCB and kit.
* Hardware Availability: [PCB & Kit](https://geekhack.org/index.php?topic=102681.0)

Make example for this keyboard (after setting up your build environment):

make walletburner/neuron:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
26 changes: 26 additions & 0 deletions keyboards/walletburner/neuron/rules.mk
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# MCU name
MCU = atmega32u4

# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu

# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes