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Added subheadings to maintenance section in settings #18802

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Jun 22, 2022
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88 changes: 88 additions & 0 deletions osu.Game/Overlays/Settings/Sections/Maintenance/BeatmapSettings.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Localisation;

namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class BeatmapSettings : SettingsSubsection
{
protected override LocalisableString Header => "Beatmaps";

private SettingsButton importBeatmapsButton = null!;
private SettingsButton deleteBeatmapsButton = null!;
private SettingsButton deleteBeatmapVideosButton = null!;
private SettingsButton restoreButton = null!;
private SettingsButton undeleteButton = null!;

[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importBeatmapsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportBeatmapsFromStable,
Action = () =>
{
importBeatmapsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
}
});
}

Add(deleteBeatmapsButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllBeatmaps,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteBeatmapsButton.Enabled.Value = false;
Task.Run(() => beatmaps.Delete()).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
}));
}
});

Add(deleteBeatmapVideosButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllBeatmapVideos,
Action = () =>
{
dialogOverlay?.Push(new MassVideoDeleteConfirmationDialog(() =>
{
deleteBeatmapVideosButton.Enabled.Value = false;
Task.Run(beatmaps.DeleteAllVideos).ContinueWith(t => Schedule(() => deleteBeatmapVideosButton.Enabled.Value = true));
}));
}
});
AddRange(new Drawable[]
{
restoreButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.RestoreAllHiddenDifficulties,
Action = () =>
{
restoreButton.Enabled.Value = false;
Task.Run(beatmaps.RestoreAll).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true));
}
},
undeleteButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.RestoreAllRecentlyDeletedBeatmaps,
Action = () =>
{
undeleteButton.Enabled.Value = false;
Task.Run(beatmaps.UndeleteAll).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true));
}
}
});
}
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Localisation;

namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class CollectionsSettings : SettingsSubsection
{
protected override LocalisableString Header => "Collections";

private SettingsButton importCollectionsButton = null!;

[BackgroundDependencyLoader]
private void load(CollectionManager? collectionManager, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay)
{
if (collectionManager == null) return;

if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importCollectionsButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportCollectionsFromStable,
Action = () =>
{
importCollectionsButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
}
});
}

Add(new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllCollections,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(collectionManager.DeleteAll));
}
});
}
}
}
177 changes: 0 additions & 177 deletions osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs

This file was deleted.

50 changes: 50 additions & 0 deletions osu.Game/Overlays/Settings/Sections/Maintenance/ScoreSettings.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,50 @@
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Scoring;

namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class ScoreSettings : SettingsSubsection
{
protected override LocalisableString Header => "Scores";

private SettingsButton importScoresButton = null!;
private SettingsButton deleteScoresButton = null!;

[BackgroundDependencyLoader]
private void load(ScoreManager scores, LegacyImportManager? legacyImportManager, IDialogOverlay? dialogOverlay)
{
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importScoresButton = new SettingsButton
{
Text = MaintenanceSettingsStrings.ImportScoresFromStable,
Action = () =>
{
importScoresButton.Enabled.Value = false;
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}

Add(deleteScoresButton = new DangerousSettingsButton
{
Text = MaintenanceSettingsStrings.DeleteAllScores,
Action = () =>
{
dialogOverlay?.Push(new MassDeleteConfirmationDialog(() =>
{
deleteScoresButton.Enabled.Value = false;
Task.Run(() => scores.Delete()).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
}));
}
});
}
}
}
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