sdlrenderer2: Use endian-dependent RGBA32 texture format, to match SDL_Color
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#8572
Job | Run time |
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3m 26s | |
2m 9s | |
22s | |
1m 31s | |
53s | |
1m 28s | |
9m 49s |
SDL_Color
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#8572
Job | Run time |
---|---|
3m 26s | |
2m 9s | |
22s | |
1m 31s | |
53s | |
1m 28s | |
9m 49s |