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Getting updates from main qmk repo #1
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* fix formatting of keymap * update readme with boards I currently own * made the wrong assumption that every board would use the same space for backspace * update readme with boards I currently own
Revert code change that broke UCIS due to bad suggestions
Make Ergodox EZ Glow's rgb matrix user configurable
The debounce filtering reports a key/switch change directly, without any extra delay. After that the debounce logic will filter all further changes, until the key/switch reports the same state for the given count of scans. So a perfect switch will get a short debounce period and a bad key will get a much longer debounce period. The result is an adaptive debouncing period for each switch. This value defines how often the same key/switch state has to be detected in successive reads until the next key state can be reported. In other words this value defines the minimum debouncing period for a switch.
* init - updated levinson readme to support elite-c * updated readme per PR comment * added trailing spaces to lines 6 7 8 * updated readme bootloader instructions * updated readme * updated readme
* Include both base keyboards * Merge the keymap * Merge the configs * Add wiring diagram for clarity of documentation * Merge rules * Merge keyboard sources * Change names to compile * Update documentation to suit * Add qwerty layout to 108keyTrackpoint * Separate the dvorak standard layout from a media focused one * Update documentation to reflect new keymaps * [style] Add empty lines at ends of files * [style] Meet current QMK style guide * Bring READEME closer to the QMK template * [style] Change all "108keyTrackpoint" to "108key_trackpoint" * [style] Use "LAYOUT" instead of "KEYMAP" QMK terminology has changed Co-Authored-By: mkem114 <[email protected]> * Add two spaces after maintainer in README This is required to render properly Co-Authored-By: mkem114 <[email protected]> * Remove redundant line "PREVENT_STUCK_MODIFIERS" is default on for QMK Co-Authored-By: mkem114 <[email protected]> * Change include of keymaps to use QMK_KEYBOARD_H This includes automatically * Update make rules to match template * Change from KC_MENU to KC_APP The button functionality actually wanted is the context menu key * [style] Change "dvorakMedia" to "dvorak_media" * Update README to reflect minor changes
Fix UCIS code
…4432) * Fix firmware to work with latest Wilba changes (i.e. dynamic keymap) and M60a. * Get back RGB Backlight codes. * More tweaks. * Update users/talljoe/rules.mk Co-Authored-By: Talljoe <[email protected]>
Fix Ergodox EZ Matrix scan
Adaptive debounce logic
* Added default75. No lighting. * Added default75. No lighting. * Update keyboards/idobo/keymaps/default75/config.h Co-Authored-By: griffinmilton3 <[email protected]> * Update keyboards/idobo/keymaps/default75/config.h Co-Authored-By: griffinmilton3 <[email protected]> * Update keyboards/idobo/keymaps/default75/config.h Co-Authored-By: griffinmilton3 <[email protected]> * Update keyboards/idobo/keymaps/default75/config.h Co-Authored-By: griffinmilton3 <[email protected]> * Fixes for pull request * Updated keyboard declartion structure
This is the final version of my layout. Overall changes =============== * Updated to work with QMK master. Miscellaneous ============= * The `😂` symbol can be entered with UCIS. * `LEAD r` now inputs `Right Alt`. Signed-off-by: Gergely Nagy <[email protected]>
* Adding my new keymap, based of xd75, with leds enabled via the rules.mk file * cleaned up the rules file * Per Change Requests: removed deprecated functions along with updated the map to use the layout macro instead of raw matrix
These keys were previously in each other's positions.
* Add Espectro ISO layout * Remove unused define from Espectro ISO layout
* added ep/96 * Update keyboards/ep/96/readme.md Co-Authored-By: e11i0t23 <[email protected]> * removed led code * Update keyboards/ep/96/config.h Co-Authored-By: e11i0t23 <[email protected]> * Update keyboards/ep/96/info.json Co-Authored-By: e11i0t23 <[email protected]> * Update keyboards/ep/96/readme.md Co-Authored-By: e11i0t23 <[email protected]>
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key * change songs * space cadet; move enter; move '"; move pgup pgdn * remove extra songs * update from noahfredrick keymap * make it easier to type ../../thing/*/* * move pipe * requested changes * add interrobang support * add shift-insert to raise-v and lower-v, move pipe to raise-/lower-n
* Enable 4x4 and 5x5 community keymap support * Pull 4x4 community keymap fixes from @noroadsleft * Build fixes for guidoism keymap - move keymap to layouts/community/planck_mit as it uses the LAYOUT_planck_mit macro
* enable rgb underglow and backlights by default for use with QMK Configurator * disable mousekeys
…me cleanup (#4530) * handwired/atreus50: refactor - layout macro renames: - KEYMAP is now LAYOUT - COMPACT_KEYMAP is now LAYOUT_kc - keymap updates: - both keymaps now use #include QMK_KEYBOARD_H - removed redundant KC_TRNS and KC_NO definitions - default keymap now uses LAYOUT macro instead of LAYOUT_kc * handwired/atreus50: readme cleanup Reformatted the readme to be more closely aligned to current QMK template, and fixed some typos/grammar. * handwired/atreus50: Configurator support
* add zh-cn readme * edit readme * Round 1 of edits - Mandarin translation of QMK products is off, best to use the English name. - Fix some terminology and grammar. * trying re-translating the first paragraph * add fallback langurages * Create LANGS.md * Rename docs/zh-cn/README.md to docs/zh/README.md * Update LANGS.md * Update index.html
* add zh-cn readme * edit readme * Round 1 of edits - Mandarin translation of QMK products is off, best to use the English name. - Fix some terminology and grammar. * trying re-translating the first paragraph * add fallback langurages * Create LANGS.md * Rename docs/zh-cn/README.md to docs/zh/README.md * Update LANGS.md * Update index.html * Delete README.md * add sidebar for zh
* edvorakjp layout for crkbd * bugfix of edvorakjp QMK cannot send keycode that doesn't exists on new layer.
* Fix up RGB Matrix code * Convert RGBLIGHT functions to rgbmatrix ones, and add defines
* Make ARM Audio max volume configurable * Update docs/feature_audio.md Co-Authored-By: drashna <[email protected]> * Update docs/feature_audio.md Co-Authored-By: drashna <[email protected]>
* keymap + alpha * some fixes * keymap + alpha * some fixes * drashna changes * linked main Alpha repo in keyboards/alpha readme * missed a spot * there's another function called FUNC lol * keymap + alpha * some fixes * keymap + alpha * drashna changes * Fixed include * Revert "Fixed include" This reverts commit ea92f26. * messed up my git, fixed include
…port (#4462) * add initial support for hadron ver3 * add initial support for hadron ver3 * pull qwiic support for micro_led to be modified for use in hadron's 64x24 ssd1306 oled display * initial work on OLED using qwiic driver * early work to get 128x32 oled working by redefining qwiic micro oled parameters. Currently working, but would affect qwiic's micro oled functionality * moved oled defines to config.h and added ifndef to micro_oled driver * WORKING :D - note, still work in progress to get the start location correct on the 128x32 display. * added equation to automatically calculate display offset based on screen width * adding time-out timer to oled display * changed read lock staus via read_led_state * lock indications fixes * Added scroll lock indication to oled * add support for DRV2605 haptic driver * Improve readabiity of DRV2605 driver. -added typedef for waveform library -added unions for registers * Update keyboards/hadron/ver2/keymaps/default/config.h Co-Authored-By: ishtob <[email protected]> * Update keyboards/hadron/ver2/keymaps/default/config.h Co-Authored-By: ishtob <[email protected]> * Update keyboards/hadron/ver2/keymaps/default/config.h Co-Authored-By: ishtob <[email protected]> * Update keyboards/hadron/ver2/keymaps/default/config.h Co-Authored-By: ishtob <[email protected]> * Fixes for PR * PR fixes * fix old persistent layer function to use new set_single_persistent_default_layer * fix issues with changing makefile defines that broken per-key haptic pulse * Comment fixes * Add definable parameter and auto-calibration based on motor choice
Remove layer name comments, they are above the visual layout Remove comments explaining things that are documented in qmk docs
* Break up files to make more readable * Add comments to ortho 4x12 layout rules.mk * Small tweaks * Update GitLab CI scripts * Make ortho boards smaller
* Add final RGBKB Sol firmware * Apply suggestions from code review Apply most of the changes noroadsleft has suggested Co-Authored-By: Legonut <[email protected]> * Cleanup readme * Cleanup keymaps per @noroadslefts suggestions * Remove eeproms, use set_single_persistent_default_layer * Suggestions from @noroadsleft and @drashna some small cleanup * Change RGB_SMOD to RGB_RMOD * fix RGB_SMOD * Apply suggestions from code review Remove redundant lines Co-Authored-By: Legonut <[email protected]>
* Hacker Dvorak Programmer Dvorak based layout for the Ergodox EZ. * Address drashna comments. * Fix RGB and drop OSL for MO. * Add gulp file to automate development. * Fix gulpfile. * Caps, num and scroll lock indicators. * Fix scroll lock.
* Initial nori port * ortho_4x4 layout and RGB fixes * Review fixes for superseded audio and default layer functionality
* config fixes (including for issue #3678) * put back audio * jj40 backlighting setup * jj40 backlighting setup * rules.mk fix * jj40 backlighting settings * iris setup * iris setup * iris setup * iris setup * iris setup - onehand * remove commented-out section * edits due to #4403 * xd75 testing * fix 5x15 layout issues with 5x5 bluetooth & xd75 * commenting out unused placeholders * change iris to more wanleg-like 4x12 layout * formatting changes * onehand layout cleanup/fix * revert temp change
* Add tsangan bottom row hhkb layout for dz60 * Add crd's tsangan hhkb layout for dz60 * Resort to native key aliases when they exist * Update crd's dz60 ansi keymap to match updates for hhkb fn layer * Add tsangan hhkb layout to dz60 info.json for KLE * Fix JSON nesting in dz60 layouts block * Minor adjustments to crd layouts to make them more consistent * Update layout naming to 60_tsangan_hhkb
* preonic-kuatsure: ctrl / esc in one key + hello ` again * preonic-kuatsure: remove esc on lower * preonic-kuatsure: programmy macros * user-kuatsure: turn off console all the time * preonic-kuatsure: auto shift, but only for numbers * preonic-kuatsure: remove programmery macros * preonic-kuatsure: move braces, parens, etc over to raise backwards compat move &*() on lower * preonic-kuatsure: stop with the full rep of game layer
* Refactor lets split to use split common code * Refactor lets split to use split common code * Build fixes for OLED_sample keymap * Build fixes for OLED_sample keymap - attempt to reduce firmware size
Specifically, moved the shifted keycodes to the top of the 'Feature' list, so it's more visible. This way, all of the keycodes are at the top of the list, rather than having the shifted keys at the bottom, so they should be easier to find since they're all in one place.
* Initial i75 port - currently supporting promicro and teensy2 * Initial i75 port - review fixes
luandy64
pushed a commit
that referenced
this pull request
Mar 23, 2019
* Bocaj Layout Revamp * Pull in Upstream (#1) * Various tweaks for some Input:Club build processes * change KEYMAP to LAYOUT for all new keyboards made using this script * Add support for rev3 of the Atom47 (qmk#2672) * Added support for rev3 of the Atom47 * Updated Atom47 readme's * Fix redefine error on rev2 and add maartenwut's keymap * Fix redefine error on LEdiodes keymap * Add Nyquist keymap (qmk#2692) * nyquist * danielhklein nyquist setup * shift left controls * remove readme * cleanup before pr * ready for pr * Adds Phantom TKL support (qmk#2696) * Add an info.json to phantom keyboard * Add layouts - KEYMAP_WINKEYLESS - KEYMAP_7BIT - KEYMAP_ISO - KEYMAP_ISO_WINKEYLESS * Add key_counts * Add 2 missing F-Row keys * Add TKC1800 info.json Created an info.json for the tkc1800. * Clueboard 60 info.json - adds - LAYOUT_60_ansi - LAYOUT_60_iso - KEYMAP_AEK - KEYMAP - LAYOUT_60_ansi_split_bs_rshift * Add the Speedo keyboard * Fix KC60 info.json file (qmk#2707) * change KEYMAP to LAYOUT in all the KC60 files * Redo the info.json file * Small fixes to TKC1800 - adjust F-row to use 0.25 spacing - split left shift - add key_count * Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (qmk#2708) * change diverge 3 KC_KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for handwired arrow pad * change M10A to LAYOUT for m10-a * Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68 * change KC_KEYMAP to LAYOUT for nano * Refactor to LAYOUT * refactor to LAYOUT-ansi and LAYOUT_iso for s65 * LAYOUT conversions for lfkkeyboards * missed a few renames * mini1800 for lfkeyobards support of LAYOUT * Improve state/chord handling and clean up namespace Some values that can never, ever, change were held in local variables, rather than in PROGMEM. Fixed. Change "pressed" to a signed int so the test for < 0 makes sense, and to avoid possible weird failure modes in the case where a key release comes in when pressed is already zero. (Shouldn't happen, sure, but computers are weird.) A lot of things in process_steno had external linkage for no particular reason. They've been marked static. Stuff still builds. Distinguish between currently-held keys and keys that have been held, and expose these values through a nicely-named API so other code could, say, check on the current set of steno chording in order to make displays. Also in passing fix up the "state" value having external linkage so it could clash with other people's variable declarations. The API also provides hooks for key processing and steno chord events, so you can monitor those events without having to run in matrix_scan_user and recheck the values directly. Also document these. There is no path through processing a key that doesn't end with a return false, so the nested return foo() are gone and we just return false. * Pull information from config.h and rules.mk (qmk#2711) * Pull information from config.h and rules.mk * Readd the kbd75 maintainer * Remove obsolete info.json entries (qmk#2712) * Clean up some long-standing errors when populating the API (qmk#2715) * More Configurator Warning Fixes (qmk#2716) * mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard * Normacos keymap for let's split keyboard (qmk#2691) * Cheers let's split keymap * fixed typo on norman layer of cheers keymap for let's split * fixed right handed mappings for home row * cheers keymap for let's split redefinition * updated Cheers keymap for let's split * cheers keymap for let's split updated with some terminal macros * renamed cheers let's split keymap to a more appropriate normacos * updated normacos keymap doc / removed non functional keys * reset let's split rules to default values * added more spotlight search macros * normalized keymap comments * Moved numpad on lower layer * hhkb jp personal keymap (qmk#2698) * Add JJ40 Cockpit personal keymap (qmk#2713) * Add JJ40 Cockpit keymap * Fix lower layer symbols * Add readme for "major" keyboards to eliminate more QMK Configurator errors (qmk#2718) * add readme to ktype keyboard * add readme to m10a * add readme to mini1800 * add readme to parent directory * Revert "Pull in Upstream (#1)" This reverts commit eeba0ce. * Updates to Bocaj Files - Gave up on Tap Dance for ' -> ' + Added another 'Secret' + Add ' -> ' to the Swap Hands key + Add Swap Hands to the ' -> ' key + Made Hand Swapping a momentary toggle - Removed Auto Shift + Added Layer Toggle to KC_QUOTE for the _TOOLS layer - Disabled Tap Dance * Merge remote-tracking branch 'upstream/master' * Updates to Bocaj Added Game Layers, Removed Unused Macros * Removed 'secrets.h' * Updates to Bocaj Remove 'secrets'. Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues * Total revisioning of keymap and layout structure * Missed readme.md file * Bocaj - Permissive Hold setting enabled * Switching from ErgoDox EZ centric configuration to the layout/user approach * Bocaj - Create Userspace and Ergodox layout * Update settings.json * Pushing local updates * Reverting .vscode/settings.json * Adds pretty_osx and _win wrappers * Utilize Windows and Mac Wrappers * Update layouts/community/ergodox/bocaj/keymap.c * Updates to Bocaj keymap.c - Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters. - Fixed already wrapped layouts to align with the change - Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac * Updates to Bocaj Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer. * Add LShift to _Adjust layer * Minor changes to bocaj Put wrappers in userspace and added RESET keycode to the Adjust layer * Updates to Bocaj config & keymap; Fixed problem with process_leader.c - Made lots of changes to the bocaj layout and userspace - Pulled in latest upstream/master - Attempted to compile with latest and found an unneccessary `break` in process_leader.c * Bocaj - Updates to Layout and Userspace * Adjust LEADER_TIMEOUT to 350 * Put KC_GRAVE on _ADJUST layer * Eliminate _LOWER layer and associated definitions * Adjusted layer indicating LEDs to match changes * Fixed Diablo leader sequence * Added build info leader sequence * Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future) * Remove type_traits Not sure what in my VSCode config always brings this one in * refactor stage 1 * Bocaj Refactor Phase II * Made LED_2 brighter if both CTRL & GUI are being held * Enabled unicode because I got it to work in Mac OS * Finalized Build Info leader combination after testing in Mac OS * Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back * Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything * Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here. * Updates to Bocaj Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build. * Bocaj Refactor Phase 3 Part 2 - Continuation of implementing unicode switching based on default layer - Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped * Slight adjustment to KC_MAKE
luandy64
pushed a commit
that referenced
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Mar 23, 2019
* Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes qmk#5) (qmk#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes qmk#5) (qmk#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5, reversing changes made to df111a5. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <[email protected]> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
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