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Bc prs #434

Merged
merged 10 commits into from
Jan 27, 2025
Merged

Bc prs #434

merged 10 commits into from
Jan 27, 2025

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jopeek
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@jopeek jopeek commented Jan 20, 2025

costonb and others added 7 commits January 18, 2025 21:41
Wrap them in if root owner tags
Moved distributeCoins to static method in helper so both code paths went through the same code
Made adjustments to the distributeCoins method so it works properly
Added button to split coins
Added owner check for the manage currency button
merge stacks on loot/buy item
fix plus minus item quantity permissions
@costonb
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costonb commented Jan 20, 2025

Cool. We've been using this module for a while in our games, but I had a fork with several changes. The past couple times there's been a major upgrade there's been quite a few merge conflicts, so i figured I'd just submit some PRs.

I do have two more I plan to open. One for simplifying how the tabs are done. They provide a static method that can be overridden for that rather than the html manipulation that's happening now. The other is adding a tab to sell items to the merchant. That one was working well when you were manually doing the _prepareItems() logic, but now that you're just using the super class code I'm having to re-work quite a bit for the player's inventory. The tab PR I'll open here in the next couple hours, I'll use this branch as the base. The selling PR will probably not be this week since I mostly only have time and energy to work on this on my days off work.

costonb and others added 3 commits January 20, 2025 12:36
Simplify module to override the TABS static variable rather than adjusting html directly in activateListensers method
@jopeek jopeek merged commit 4400f9b into lootsheet-simple Jan 27, 2025
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2 participants