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Upgrades
John Nguyen edited this page Sep 28, 2021
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2 revisions
Name | ID | Cost | Icon | Description | Script |
---|---|---|---|---|---|
DisableGun | 0 | 0 | ![]() |
Your guns will not shoot | PlayerAttack.cs |
DoubleShot | 1 | 0 | ![]() |
Fire 2 bullets at a time | DoubleShot.cs |
TripleShot | 2 | 1000 | ![]() |
Fire 3 bullets at a time | TripleShot.cs |
QuadShot | 3 | 1500 | ![]() |
Fire 4 bullets at a time | QuadShot.cs |
UpgradeTripleShot | 4 | 2000 | ![]() |
Fire 3 bullets at a time. Center bullet does increased damage | UpgradedTripleShot.cs |
AutoCannon | 5 | 2000 | ![]() |
Fires 5 bullets per second | AutoCannon.cs |
HighVelocityShot | 6 | 2000 | ![]() |
Fires 1 high velocity bullet that does TONS OF DAMAGE | HighVelocityShot.cs |
UpgradeDoubleShot | 7 | 3000 | ![]() |
Fires 2 bullets at a time with increased damage | UpgradedDoubleShot.cs |
DoubleAutoCannon | 8 | 3000 | ![]() |
Fires 10 bullets per second | DoubleAutoCannon.cs |
SmartHighVelocityShot | 9 | 3000 | ![]() |
Fires 1 high velocity bullet that does TONS OF DAMAGE. Bullet moves towards mouse direction upon firing | SmartHighVelocityShot.cs |
Shotgun | 10 | 0 | ![]() |
Shoot 3 bullets in a small spread | Shotgun.cs |
Name | ID | Cost | Icon | Description | Script |
---|---|---|---|---|---|
DisableMissile | 0 | 0 | ![]() |
Your missiles will not shoot | PlayerAttack.cs |
SingleMissile | 1 | 0 | ![]() |
Fire 1 missiles at a time | SingleMissile.cs |
DoubleMissile | 2 | 1000 | ![]() |
Fire 2 missiles at a time | DoubleMissile.cs |
TripleMissile | 3 | 1500 | ![]() |
Fire 3 missiles at a time | TripleMissile.cs |
SwarmerMissile | 4 | 2000 | ![]() |
Fire 8 swarmer missiles at a time. Swarmer missiles do half damage of regular missiles | SwarmerMissile.cs |
PoisonMissile | 5 | 2000 | ![]() |
Fires a poison missile. Poison missiles slows all enemies in an area and does damage over time | SinglePoisonMissile.cs |
Name | Cost | Icon | Description | Script |
---|---|---|---|---|
DisableEscort | 0 | ![]() |
No escorts will fly around you | None |
Squadron1 | 0 | ![]() |
1 Escorts wil rotate around player | Squadron.cs |
Squadron2 | 1000 | ![]() |
2 Escorts wil rotate around player | Squadron.cs |
Squadron3 | 1500 | ![]() |
3 Escorts wil rotate around player | Squadron.cs |
Squadron4 | 2000 | ![]() |
4 Escorts wil rotate around player | Squadron.cs |
Sword1 | 2000 | ![]() |
A sword will rotate and deal damage to enemies on-hit. The sword also has a 50% chance to destroy enemy projectiles. | Sword.cs |
Lancaster1 | 2000 | ![]() |
A bomber escort will rotate around the player and shoot bombs. The bomb will explode if the player's mouse is below the bomb projectile. | Lancaster.cs |