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Add include path support for Go To/Peek Definition
Add Insert Comment Header to formatting menu to allow adding a comment header at the start of file with current date and logged in username
Add resistance page to monster wizard/editor
Area Designer:
Add monster preview pane to monster editor
Alt + numpad when auto walking enabled will clone the previous room data into the destination room
Virtual area editor:
Added explored marker for room states
Parse external room code better to capture more data
Alt + numpad when auto walking enabled will clone the previous room data into the destination room
Backup: Add option to back up character database and related setting files Warning this does not backup mapping data due to size of maps
Added client.getVariable(name), client.setVariable(name, value), client.setVariables(Object), client.hasVariable(name), client.removeVariable(name), these should be used to access client.variables in case client.variables is ever changed to support more complex types
Fixed:
Fixed child windows not correctly setting new window when tab un-docked
Profile manager: Fixed not updating the menu bar after profile added or removed
Immortal tools: Fix bug in remote delete of deeply nested folders
Mapper: properly encode ' when used in an area name
Code editor:
Area Designer:
Fix bug min encumbrance not being correctly set for armors when created or edited in wizard
Fix monster/object editor tooltips and display previews of data
Fix monster editor not saving reputation data
Fix an issue when undoing a single room change
Fixed paste for Linux
Fixed an issue with auto resize when auto walking and not grouping undo as one action
Fix room counting
Fixed a bug in diff view not correctly setting the height
Fixed datagrid tooltips not updating when value changed and fall back to value formatting when customized
Fixed virtual area creation wizard
Fixed bold black and nested bold colors when generating color previews
Fixed virtual area 3d map adding invalid exits when created from wizard
Fixed resize dialog when changing level anchor
Fixed when closing cancel from save not preventing close
Fixed room/monster property code generation place temp properties as permanent properties
Fixed Go to Definition and Peek Definition
Fixed editor font list not allowing selection of system fonts
Fixed issue with progress dialog if completed before shown
Virtual area editor:
Change code in generation of external room to use BASEROOM define
Fixed extra map codes being added to rooms when building raw map files
Fixed terrain/state files not having correct sizes when maps resized
Fixed issue when opening map it would lose sub file data
Fixed drag and drop of text when dealing with raw text editors
Fixed changing external exits not correctly updating visual map
Fixed adding new external exit breaking last added external exit