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Releases: herb-mc/extra_enchants

0.1.4

06 Sep 22:24
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Minor bugfix to re-enable elytra fireworks.

0.1.3

05 Sep 21:58
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New Features:

Magic Guard - prevents passive damage
New optional enchantment base setting for all enchantments can_apply_with_anvil, which makes an item applicable to all types of items via anvil

Technical Changes

Redirects and ModifyConstant usages have been removed
Increased compatibility with certain mods

Bugfixes

  • Attempting to reference uninitialized GameRenderer
  • Antigravity enchant affects worldgen
  • Conflict with other mods where certain ModifyConstants are used

0.1.2

09 Aug 09:45
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Changelog

All enchantments are now data driven and configurable via datapack. Old configuration datapack will no longer work, a new version is attached below. Small tweaks to some values and simplification of specific formulas to accommodate this.

Experimental enchantments have been completely removed.

Bugfixes

  • Enchantments can still be applied after being disabled
  • Lifesteal only heals on kill
  • Ace damage boost not applied to arrows or tridents.
  • Game-crashing bug while spectating as entities.

0.1.0

30 Jul 01:50
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The first official full release of Extra Enchants, for Minecraft version 0.1.0.

This mod uses the reach entity attributes library for enchantments that change user interaction range, and Fabric ASM to add enchantment targets to the default enchantment target enumerator.

The attached datapack contains all of the default configurations for the mod.