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OptionButton "Items" button dissapear when other editor is active (e.g. Theme or AtlasTexture) #28211
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Could you provide more information please? Maybe screenshots even. I am having trouble understanding what exactly the problem is. |
CC @YeldhamDev |
Digging more into this, I don't think this is a "bug", but more of "that's how Godot works™". The theme editor is overriding the item editor, but if you close the |
I guess it is more like #7001 |
Still valid in 3.2.4 beta3 |
recommend updating the title to reflect the wider scope of this bug |
Still same with 3.3. Its very counter intuitive. I can't even find a way back as @YeldhamDev explained. |
While the original cause was not fixed, this particular issue was resolved when items editing was moved to inspector. |
Godot version:
Stable 3.1
OS/device including version:
Windows 10, GTX 1060 6gb
Issue description:
OptionButton "Items" button dissapear from scene top bar.
Steps to reproduce:
Create a new OptionButton node;
Go to Control/Theme on Inspector;
Create a new theme and click to edit it.
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