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Minimap Document

JakeSamiRulz edited this page Dec 29, 2020 · 5 revisions

By: JakeSamiRulz

This is a very quick document to describe the tile sets and which objects will be using those specific sets. The mini-map icons will follow the same coloring conventions as the properties.

Units:

Units are all depicted with a small circle sprite that flashes (turns on and off) every few seconds. The color of the dot depends solely on the color of the army faction. They are shown overlapping the terrain tiles they are sitting on.

Properties:

  • Neutral properties are depicted by a gray square.
  • Properties owned by players are depicted by a colored square depending on the army faction chosen.

Image Key:

Minimap Image

Tile Type Minimap Symbol Extra Information
HQTR HTQR Color depends on Army Faction; Border flashes white on and off
CITY CITY Color depends on Army Faction
BASE CITY Color depends on Army Faction
APRT CITY Color depends on Army Faction
PORT CITY Color depends on Army Faction
CMTR CITY Color depends on Army Faction
SILO SILO Color depends on Army Faction
PLTF SILO Color depends on Army Faction
RDAR CITY Color depends on Army Faction
TAPT SILO Color depends on Army Faction
TSPT SILO Color depends on Army Faction
RUBL PLIN
STRH WALL Color depends on Army Faction
LABS LABS Color depends on Army Faction; Border flashes white on and off
QURY WALL Color depends on Army Faction
ORIG WALL Color depends on Army Faction
WALL WALL Color depends on Army Faction

Terrain:

Tile Type Minimap Symbol Description
PLIN PLIN
FRST FRST
MNTN MNTN
RIVR RIVR
ROAD ROAD
BRDG ROAD
REEF REEF
WTLD PLIN
RUIN PIPR Neutral Colored
SHOA SHOA
SEAS SEAS
METR METR
PLZM PLZM
PLZP PIPE (Not added yet)
PZPS PIPE (Not added yet)
PIPE PIPE
PIPS PIPS
PIPR PIPR
SWMP FRST
MIST SHOA
RSEA SHOA
FIRE FIRE (Not added yet)
NULL NULL (Not added yet)

Inventions:

  • Inventions follow the same conventions as properties, but just take up a lot more squares.
  • Attack spots for the inventions are denoted the same way as a PIPS.
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