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Release candiadate #2310
Release candiadate #2310
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Removed redundant fps cap in BatchControl Tuned PID values for synchronised mode
Fixed buffer data passed from localization stage to collision stage
to localization stage Temporary patch for ignoring unregistered actors during lane change Fixes for geodesic gridding logic Added exception handling logic to PipelineStage class Setting simulator back to variable time step asyncrhonous mode in TrafficManager's destructor
to work in synchronous execution
Implemented geodesic grid centering logic
Modified messenger class to a blocking queue implementation
Fixed SnippetProfiler to work on multiple snippet Using larger waypoint grids for pedestrian localization
…me to create Traffic Manager if needed
Removed snippet profiling code from localization stage (cherry picked from commit 4192906)
(cherry picked from commit 57da8b5)
(cherry picked from commit db0516c)
Thanks for opening this pull request! The maintainers of this repository would appreciate it if you would update our CHANGELOG.md based on your changes. |
instead of cc::Map::GetTopology Separated grid update methods for registered and unregistered actors
for vehicles standing at red light
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Reviewed 41 of 41 files at r1.
Reviewable status: complete! all files reviewed, all discussions resolved (waiting on @jackbart94)
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Reviewed 41 of 41 files at r1.
Reviewable status: complete! all files reviewed, all discussions resolved
There was a problem hiding this comment.
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Reviewable status: complete! all files reviewed, all discussions resolved
Description
WIP: This is a first candidate version for 0.9.7
Where has this been tested?
Possible Drawbacks
Some problems are detected at the traffic lights in some special cases, where two fast vehicles could enter the traffic light, and only the first one will be notified of the traffic light.
This change is