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FF6WC: Remove ArchplgoItem from shops #7

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Jan 17, 2025
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2 changes: 2 additions & 0 deletions worlds/ff6wc/WorldsCollide/data/shops.py
Original file line number Diff line number Diff line change
Expand Up @@ -226,6 +226,8 @@ def remove_excluded_items(self):
exclude.append(self.items.get_id("Exp. Egg"))
if self.args.shops_no_illuminas:
exclude.append(self.items.get_id("Illumina"))
# for AP seeds, do NOT include ArchplgoItem b/c it's confusing and not necessary to sell Rename Cards anyways
exclude.append(self.items.get_id("ArchplgoItem"))

for shop in self.shops:
for item in exclude:
Expand Down
4 changes: 3 additions & 1 deletion worlds/ff6wc/changes-to-WC-module.txt
Original file line number Diff line number Diff line change
Expand Up @@ -19,4 +19,6 @@ event/auction_house.py remove code for -nfp and -ame flags as they only make sen
event/veldt.py add an else clause for an item reward in the case of an AP item since that check can be char/esper/item reward now instead of char/esper like in base game
72a2792f1034e1b3fd4b76b9e3d94cda43ea6c98 fix portraits/sprites/colors/palettes for linux apworld
98d78981f7d86b32fd64c0aba30e28e060082869 rework portraits/sprites/colors/palettes again
ff94786347c1eda76a5308f139028e3153a45236 better avoiding `exit` from `ArgumentParser` and some type annotations
ff94786347c1eda76a5308f139028e3153a45236 better avoiding `exit` from `ArgumentParser` and some type annotations

d655902ef0dd14f7f55f4a58400c1c2a94f989fd removing ArchplgoItem from shops in data/shops.py
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