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See #2052 and b764753
We should combine the scaling, re-striding and format conversion. Also support swscale since Debian still does not package libyuv.
swscale
libyuv
After potentially downscaling the image (if requested by the client):
webp
BGRA
BGRX
jpeg
RGB
nvjpeg
BGR
GBRP
See also #3370
The text was updated successfully, but these errors were encountered:
#2984 / #3357 csc and downscale using a CUDA kernel
749598a
accept BGRX as input and convert it to RGB using a cuda kernel, downscaling it if necessary
See also: #2773, #839, #1597, #3370
spng also needs to call unpremultiply_argb: 644e061
spng
unpremultiply_argb
Sorry, something went wrong.
Related, but nvidia only: https://github.com/NVIDIA/DLSS - https://github.com/NVIDIAGameWorks/NVIDIAImageScaling, https://github.com/NVIDIA/nvcomp
Update: Debian is now packaging libyuv and swscale has been removed.
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See #2052 and b764753
We should combine the scaling, re-striding and format conversion.
Also support
swscale
since Debian still does not packagelibyuv
.After potentially downscaling the image (if requested by the client):
webp
may reformat it toBGRA
orBGRX
jpeg
should reformat it toRGB
to save space (and leave it alone if not downscaling, or if usinglibyuv
for scaling)nvjpeg
must convert toRGB
orBGR
(could also supportGBRP
)See also #3370
The text was updated successfully, but these errors were encountered: