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Only add abyssal socket if the item is an energy blade #6550

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2 changes: 1 addition & 1 deletion src/Classes/ImportTab.lua
Original file line number Diff line number Diff line change
Expand Up @@ -852,7 +852,7 @@ function ImportTabClass:ImportItem(itemData, slotName)
end
item.sockets[i] = { group = socket.group, color = socket.sColour }
end
if item.abyssalSocketCount and item.abyssalSocketCount > 0 then
if item.abyssalSocketCount and item.abyssalSocketCount > 0 and item.name:match("Energy Blade") then
t_insert(itemData.explicitMods, "Has " .. item.abyssalSocketCount .. " Abyssal Sockets")
end
end
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