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Loading your own Models
VTube Studio comes with a few default models. Most of them belong to Live2D Inc., so please be sure to read the chapter "Privacy Policy and Licensing" if you want to use them in your streams.
This chapter covers how to load your own Live2D models into VTube Studio. It will be assumed that you already have your Live2D model finished and have a basic understanding what Live2D is and how it works (Live2D parameters, etc.)
There isn’t really any specific special preparation you need to do with your Live2D model so it works with VTube Studio. As explained later in the chapter "VTube Studio Settings", you can map any face tracking parameter to any Live2D parameter, so you could theoretically choose parameter IDs and ranges however you want.
However, it is recommended to adhere to the default IDs and parameter ranges (min/max). Please also note that only the Live2D parameter IDs matter to VTube Studio, not the Live2D parameter names.
When you’re done with your model, export it via File → Export For Runtime → Export as .moc3 file.
Make sure to choose the following settings:
- "Export Version" set to "SDK 3.0" or "SDK 3.3" or "SDK 4.0" (recommended).
- "Export Physics settings file (physics3.json)". If you don’t to this, your model will not have physics. Always export your physics file like this and never independently from the model, as this is the only way to make sure the physics file is "registered" with the model (in the .model3.json file) so it’s usable by VTube Studio. If no physics file is registered, VTube Studio will use the first one it finds in the model folder.
- Export Types: SDK
This will create a folder with the following files (ignore the files marked red). If your model fails to load later in VTube Studio, make sure all files are there.
如果你遇到了任何该手册中没有回答的问题,请到 VTube Studio Discord !!
- 使用单个网络摄像头或iPhone Android设备控制多个模型
- 在模型间复制配置
- 载入自定义背景
- 重新着色模型和挂件
- 录制动画
- 使用OBS录制/串流
- 将数据传输至VSeeFace
- 以管理员身份启动
- 不通过Steam启动应用
- 向Mac/PC推流
- 多人联机
- Steam创意工坊
- 截图与分享
- Live2D Cubism Editor 通信
- VTube Studio设置
- VTS模型设置
- VTS模型文件
- 视觉特效
- Twitch互动
- Twitch热键触发器
- Spout2背景
- 按键表情
- 动画
- 动画、表情、面部追踪、物理等之间的交互
- Google Mediapipe面部捕捉
- NVIDIA Broadcast面部捕捉
- Tobii 眼球捕捉
- 手部捕捉
- 音频口型同步
- 挂件系统
- Live2D挂件
- 层间挂件固定
- 挂件场景和挂件热键
- 添加特殊的ArtMesh功能
- 屏幕光源着色
- VNet网络安全
- 插件 (YouTube, Twitch等平台)
- Web挂件
- Web挂件插件