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Function to show players names #40

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Apr 16, 2022
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22 changes: 22 additions & 0 deletions mods/noita-mp/files/scripts/noita-components/name-tags.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
function PlayerNameFunction(playerName)
gui = gui or GuiCreate()
GuiStartFrame(gui)
local screenWidth, screenHeight = GuiGetScreenDimensions(gui)
screenWidth, screenHeight = screenWidth/2, screenHeight/2

local entityId = GetUpdatedEntityID()
local x, y = EntityGetTransform(entityId)

function getEntityPositionOnScreen(entityId)
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local camX, camY = GameGetCameraPos()
return screenWidth+((x-camX)*1.5),screenHeight+((y-camY)*1.5)
end

local entityX, entityY = getEntityPositionOnScreen(EntityGetWithTag("player_unit")[1])
local playerNameLength = string.len(playerName)
local playerNameMid = entityX -(playerNameLength*2)

GuiText(gui,playerNameMid,entityY,playerName)
end

PlayerNameFunction("testname")