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The skill system seems kind of meant to be used as a base buildfile, so I feel like it would be for the best to keep it as clean as it can be (granted, most people that use buildfiles nowadays know what they're doing, so it's not a huge deal if it's kind of a mess, but still).
I'll assume people don't want tools to be removed from the repository (because getting different tools from different sources and putting them in different directories is I guess slightly annoying (we got some complaints about this for VBA-BT)).
I want to know if anyone has issues with anything proposed, or has other ideas.
The skill system seems kind of meant to be used as a base buildfile, so I feel like it would be for the best to keep it as clean as it can be (granted, most people that use buildfiles nowadays know what they're doing, so it's not a huge deal if it's kind of a mess, but still).
I'll assume people don't want tools to be removed from the repository (because getting different tools from different sources and putting them in different directories is I guess slightly annoying (we got some complaints about this for VBA-BT)).
I want to know if anyone has issues with anything proposed, or has other ideas.
Update EA. (Support linux/other unix build (MakeHack.sh) and update Event Assembler #56)Update c2ea and textprocess to non-incexting variants (new c2ea, tpc). (Reorganize tools #59)Add tmx2ea to make hack (full). (Remove spaces in autogenerated filenames, add tmx2ea to make hack full #246)Build using ColorzCore by default. (Reorganize tools #59)Move event-generating tools (c2ea, textprocess...) to Tools folder (Support linux/other unix build (MakeHack.sh) and update Event Assembler #56, Reorganize tools #59).Move ups to Tools folder. (Reorganize tools #59)RemoveText Definitions.event
,Install Text Data.event
and the_textentries
folder. (Reorganize tools #59)Remove tables events andTable Installer.event
(Reorganize tools #59)If we add tmx2ea to make hack, remove generated map files. (Reorganize tools #59)Remove chapter pointer tables/nmms.UNDECIDED: Update tables/nmms to not be wrong/look like remnants of 2010 hacking OR remove them.Maybe add in some more? I don't really know if the skill system is really the best place for this tho... (New Tables #252)RemovedevkitARM
folder? Why is that even here? (this is a legitimate question) (remove local devkitARM instance #461)All asm sources to.s
, all asm binaries to.dmp
, etc.Stop using spaces in filenames :p(done at some point idk)Modular everythingReorganizeEngine Hacks/Skill System
to make more sense (Skills Reorg #105)The text was updated successfully, but these errors were encountered: