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various issues with rings #60058
Comments
"Latest experimental" is a useless version description, as it's relative to when you wrote it (and there might even be a new version at the time you post the issue). While the exact version and mods probably don't matter much in this case, it's still good practice to provide the info requested rather than just type something vague, as it's not unheard of that something not thought to be relevant to a bug turns out to actually be important. |
apologies, I'll make sure I do that from now on |
It seems like an easy fix, so I'm willing to dive in. I'll create a draft to work on it. |
just fyi, that pr only fixed some of the issues, the "ONE_PER_LAYER" flag logic is still broken |
Actually, the problem is not the |
Describe the bug
So there are a couple of issues here, but it seemed easier to group them all together while I work out exactly what's going on.
A while ago, in #54313 changed rings so that they are actually worn on the hands. Specifically, they cover the fingers. This had a number of effects that were not discussed in the issue, and I've been unable to find any discussion about them:
Magiclysm rings also suffer from similar issue, but they have a number of inconsistencies:
Steps to reproduce
Try to wear gloves and rings on the same layer.
Expected behavior
For vanilla rings, personally I think they should just be reverted to not covering anything. They don't provide any armor, so with the game in it's current state, there's really no reason to have them take part in the layering system, as they are more or less a role play item anyway. I understand if this undesirable however.
At the very least, we should look into changing vanilla rings from normal to close to skin, which would match both real life and magiclysm. Another option that has been suggested is changing the layer to strapped, which would fix the layering issues, but imo that's weirder than than just changing them back to not covering anything.
Magiclysm rings are a more complicated, because the limit of one ring per hand is actually intentional:
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Magiclysm [magiclysm]
]
Additional context
It should be noted that this is the first time I've played magiclysm, and I've barely used any magic yet. For all I know mages might be not meant to use any gloves at all, but I'm assuming that magical items at least should work even for non mages.
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