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3D Tiles - Ternary Functions #4709

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2 changes: 1 addition & 1 deletion Source/Core/Math.js
Original file line number Diff line number Diff line change
Expand Up @@ -699,7 +699,7 @@ define([
};

/**
* Constraint a value to lie between two values.
* Constraints a value to lie between two values.
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Constrains?

*
* @param {Number} value The value to constrain.
* @param {Number} min The minimum value.
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47 changes: 36 additions & 11 deletions Source/Scene/Expression.js
Original file line number Diff line number Diff line change
Expand Up @@ -47,15 +47,20 @@ define([

var unaryFunctions = {
abs : Math.abs,
sqrt : Math.sqrt,
cos : Math.cos,
sin : Math.sin,
tan : Math.tan,
acos : Math.acos,
asin : Math.asin,
atan : Math.atan,
cos : Math.cos,
degrees : CesiumMath.toDegrees,
radians : CesiumMath.toRadians,
degrees : CesiumMath.toDegrees
sin : Math.sin,
sqrt : Math.sqrt,
tan : Math.tan
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This may need a bit organization just to group cos/sin/tan together and near the acos/asin/atan.

};

var ternaryFunctions = {
clamp : CesiumMath.clamp,
mix: CesiumMath.lerp
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Change to mix : CesiumMath.lerp.

};

/**
Expand Down Expand Up @@ -383,6 +388,18 @@ define([
return new Node(ExpressionNodeType.UNARY, call, val);
} else if (call === 'regExp') {
return parseRegex(expression, ast);
} else if (defined(ternaryFunctions[call])) {
//>>includeStart('debug', pragmas.debug);
if (args.length < 3 || args.length > 3) {
throw new DeveloperError('Error: ' + call + ' requires exactly three arguments.');
}
//>>includeEnd('debug');
val = [
createRuntimeAst(expression, args[0]),
createRuntimeAst(expression, args[1]),
createRuntimeAst(expression, args[2])
];
return new Node(ExpressionNodeType.TERNARY, call, val);
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Instead of sending the values this should assign the left, right, and test, similar to here: https://github.com/AnalyticalGraphicsInc/cesium/pull/4688/files#diff-113136b97bec6733c699e609394258e1R379

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And place this block after the unary functions. You may want to wait for #4688 to be merged first to avoid conflicts.

}

//>>includeStart('debug', pragmas.debug);
Expand Down Expand Up @@ -629,6 +646,8 @@ define([
if (node._value === 'TILES3D_TILESET_TIME') {
node.evaluate = evaluateTime;
}
} else if (node._type === ExpressionNodeType.TERNARY) {
node.evaluate = getEvaluateTernaryFunction(node._value);
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Place after binary. Also can you put the unary before binary in this function - not caused by you but it's good for consistency.

} else {
node.evaluate = node._evaluateLiteral;
}
Expand All @@ -645,6 +664,13 @@ define([
};
}

function getEvaluateTernaryFunction(call) {
var evaluate = ternaryFunctions[call];
return function(feature) {
return evaluate(this._left.evaluate(feature));
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};
}

Node.prototype._evaluateLiteral = function(frameState, feature) {
return this._value;
};
Expand Down Expand Up @@ -1161,12 +1187,6 @@ define([
return 'float(' + left + ')';
} else if (defined(unaryFunctions[value])) {
return value + '(' + left + ')';
} else if (value === 'abs') {
return 'abs(' + left + ')';
} else if (value === 'cos') {
return 'cos(' + left + ')';
} else if (value === 'sqrt') {
return 'sqrt(' + left + ')';
}
//>>includeStart('debug', pragmas.debug);
else if ((value === 'isNaN') || (value === 'isFinite') || (value === 'String')) {
Expand Down Expand Up @@ -1298,6 +1318,11 @@ define([
if (value === 'TILES3D_TILESET_TIME') {
return 'u_tilesetTime';
}
break;
case ExpressionNodeType.TERNARY:
if (defined(ternaryFunctions[value])) {
return value + '(' + left + ', ' + right + ', ' + test + ')';
}
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Place this near the unary functions.

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@Dylan-Brown Dylan-Brown Dec 7, 2016

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@lilleyse So, now the shader expression test cases are passing, but the test cases for 'evaluates clamp function' and 'evaluates mix function' don't make sense; for mix, "Expected NaN to equal 1." is the error message, and "DeveloperError: max is required." for clamp. These don't make sense to me, since three arguments are passed for clamp and mix doesn't seem to be getting any arguments, given that the result is NaN.

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@Dylan-Brown Dylan-Brown Dec 15, 2016

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@lilleyse isExactClass, isClass, getExactClassName are functions that are also now failing in my code. The only other place I see this referernced is in PR #4625
Actually, nevermind, build is passing. Should be done!

}
};

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3 changes: 2 additions & 1 deletion Source/Scene/ExpressionNodeType.js
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,8 @@ define([
LITERAL_COLOR : 13,
LITERAL_REGEX : 14,
LITERAL_UNDEFINED : 15,
LITERAL_GLOBAL : 16
LITERAL_GLOBAL : 16,
TERNARY : 17
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Place this above BINARY and shift all the numbers.

};

return freezeObject(ExpressionNodeType);
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66 changes: 66 additions & 0 deletions Specs/Scene/ExpressionSpec.js
Original file line number Diff line number Diff line change
Expand Up @@ -988,6 +988,58 @@ defineSuite([
}).toThrowDeveloperError();
});

it('evaluates clamp function', function() {
var expression = new Expression('clamp(50.0, 0.0, 100.0)');
expect(expression.evaluate(undefined)).toEqual(50.0);

expression = new Expression('clamp(50.0, 0.0, 25.0)');
expect(expression.evaluate(undefined)).toEqual(25.0);

expression = new Expression('clamp(50.0, 75.0, 100.0)');
expect(expression.evaluate(undefined)).toEqual(75.0);
});

it('throws if clamp function takes an invalid number of arguments', function() {
expect(function() {
return new Expression('clamp()');
}).toThrowDeveloperError();

expect(function() {
return new Expression('clamp(1)');
}).toThrowDeveloperError();

expect(function() {
return new Expression('clamp(1, 2)');
}).toThrowDeveloperError();

expect(function() {
return new Expression('clamp(1, 2, 3, 4)');
}).toThrowDeveloperError();
});

it('evaluates mix function', function() {
var expression = new Expression('mix(0.0, 2.0, 0.5)');
expect(expression.evaluate(undefined)).toEqual(1.0);
});

it('throws if mix function takes an invalid number of arguments', function() {
expect(function() {
return new Expression('mix()');
}).toThrowDeveloperError();

expect(function() {
return new Expression('mix(1)');
}).toThrowDeveloperError();

expect(function() {
return new Expression('mix(1, 2)');
}).toThrowDeveloperError();

expect(function() {
return new Expression('mix(1, 2, 3, 4)');
}).toThrowDeveloperError();
});

it('evaluates ternary conditional', function() {
var expression = new Expression('true ? "first" : "second"');
expect(expression.evaluate(frameState, undefined)).toEqual('first');
Expand Down Expand Up @@ -1807,6 +1859,20 @@ defineSuite([
expect(shaderExpression).toEqual(expected);
});

it('gets shader expression for clamp', function() {
var expression = new Expression('clamp(50.0, 0.0, 100.0)');
var shaderExpression = expression.getShaderExpression('', {});
var expected = 'clamp(50.0, 0.0, 100.0)';
expect(shaderExpression).toEqual(expected);
});

it('gets shader expression for mix', function() {
var expression = new Expression('mix(0.0, 2.0, 0.5)');
var shaderExpression = expression.getShaderExpression('', {});
var expected = 'mix(0.0, 2.0, 0.5)';
expect(shaderExpression).toEqual(expected);
});

it('throws when getting shader expression for regex', function() {
var expression = new Expression('regExp("a").test("abc")');
expect(function() {
Expand Down