This is a simple 2D game engine written in C++ using SDL2. It is designed to be simple and easy to use, and is intended for use in game jams and other small projects.
The engine comes with a simple build.sh
script that uses vcpkg
to install the required dependencies. To build the engine, run the following commands:
chmod +x build.sh
./build.sh
./build/BummerEngine
This will create a build
directory containing the compiled binary: BummerEngine
.
Execute the binary to run the engine.
The documentation for SDL2 can be found here.