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Bummer Engine

This is a simple 2D game engine written in C++ using SDL2. It is designed to be simple and easy to use, and is intended for use in game jams and other small projects.

Installation

The engine comes with a simple build.sh script that uses vcpkg to install the required dependencies. To build the engine, run the following commands:

chmod +x build.sh
./build.sh
./build/BummerEngine

This will create a build directory containing the compiled binary: BummerEngine. Execute the binary to run the engine.

SDL Documentation

The documentation for SDL2 can be found here.