1.10.0 "Good Day XTreme"
Now libGDX 1.10.0 is out! The sun is shining (where I am), the birds are singing (relentlessly), and a new version is here! We can't update to Gradle 7.0 yet, because of a situation we have to wait out regarding HTML projects, and that means you will have to run gdx-liftoff projects with Java 8 through 15 for your main Java installation, not Java 16 just yet. Hopefully soon, we will be able to get Java 16 "just working" with new projects. I've already made some changes to generated build.gradle files so updating to Gradle 7.0 will be easier. In the meanwhile, enjoy some new features! Mostly enjoy bugfixes! There's some useful fixes for iOS, and these may need to be fixed in the next release if liftoff's templates need changing, but from what I understand the new code should work out of the box on iOS. Android Gradle Plugin has updated to 4.1.3, and you can select an Android SDK of 30 (which will be required soon by Play Store) on the Advanced tab. I also suggest using a Java version of 8 for Android, because the Android Gradle Plugin supports it quite well now. The scene2d.ui debug lines are fixed now, after many versions of subtle bugs, which may make building GUIs easier.
Woo, updates! I hope you make something great!