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Version 1.3.99.1-prerelease - <Thank you DeadJohn> edition #111

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merged 51 commits into from
Feb 17, 2023

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Version 1.3.99.1-prerelease - <Thank you DeadJohn> edition

  • Released
    • 16 Feb 2023
    • for Kerbal Space Program 1.12.5
    • by zer0Kerbal

Summary 1.3.99.1

Changes 1.3.99.1

  • [drm-cabin-bay]

    • move SkyHawkScienceSystems patching into patch :D
    • comment out several part modules.
    • variant update
  • [drm-cabin-nobay]

    • move SkyHawkScienceSystems patching into patch :D
    • comment out several part modules.
    • correct seat count
    • variant update
  • [drm-cargo-bay]

    • move SkyHawkScienceSystems patching into patch :D
    • comment out several part modules.
    • correct seat count (0)
  • [drm-ccb-eng]

    • comment out several part modules.
  • [drm-atlas-inter]

    • comment out several part modules.
    • attachRules = x,x,x,x,1
    • [ModuleDecouple] down to 100 from 600
  • [drm-centaur]

    • reduce RW by 50%
    • variant update
  • [drm-decoupler]

    • attachRules = x,x,x,x,1
    • [ModuleDecouple] up to 100 from 30
  • [drm-nose-nodock]

    • comment out several part modules.
  • [drm-tail]

    • part in flux
    • what to do about airbrakes? maybe optional patch to enable/disable?
    • need to recalc drag cubes with/without airbrakes
  • [drm-wing-left]

    • comment out several part modules.
  • [drm-wing-right]

    • comment out several part modules.
  • add [drm-engine-mono]

  • Issues


zer0Kerbal and others added 30 commits February 10, 2023 13:36
Signed-off-by: zer0Kerbal <[email protected]>
Signed-off-by: zer0Kerbal <[email protected]>
Signed-off-by: zer0Kerbal <[email protected]>
Signed-off-by: zer0Kerbal <[email protected]>
Signed-off-by: zer0Kerbal <[email protected]>
Signed-off-by: zer0Kerbal <[email protected]>
Change summary. All cfg changes commented with "JVS".
1) Fixed several aero parts. Problem originally looked like simple drag, later traced to too much lift and ridiculously lareg control surfaces out of scale to the models. Modest control inputs could generate 60G lateral forces causing aero instability and part explosions. Changes improved ascent, reentry, and landing behavior.
2) Increased heat resistance of both cabins for 2.5x scale. Steep reentry can still cause burnup so there's still some risk for cowboy pilots.
3) OMS Engine seemed overpowered. Left as-is and added weaker monoprop engine. Allows Dreamer vehicle to use single fuel for orbital engines and RCS.
4) Removed airbrake module from tail. It wasn't needed to slow down, and was easier to remove than to fix.

Remaining Work
1) Skyhawk strongly nerfs reaction wheels. Temporarily upped wheels by x100 to compensate. After aero settings are tested more will bring wheels back to reasonable values, and maybe create a patch for Skyhawk because, while aero is much better than before, strong reaction wheels help Dreamer (other aero tricks such as offsetting wings or adding canards aren't viable with these models).
2) The non-cargo cabin's front node is too far forwards. Nose Cone and Docking NoseCone have to be offset when attached. First attempt to move node copying same settings as cargo cabin did not yield correct placement; the 2 cabins might have different origin points or slightly different sizes.
3) Most testing was at 2.5x KSRSS scale. Some chnages have not been tested with stock 1x Kerbin.
4) I've done zero testing of the included lifter parts.
5) The new engine hasn't been localized, hardcoded English text.
6) Check player.log for errors.

Signed-off-by: jvsperoni <[email protected]>
@zer0Kerbal zer0Kerbal linked an issue Feb 17, 2023 that may be closed by this pull request
2 tasks
@zer0Kerbal zer0Kerbal self-assigned this Feb 17, 2023
@zer0Kerbal zer0Kerbal added this to the 1.3.99.1-prerelease milestone Feb 17, 2023
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✈️ 🚀

@zer0Kerbal zer0Kerbal merged commit 7815bf1 into master Feb 17, 2023
@zer0Kerbal zer0Kerbal deleted the 1.3.99.1-prerelease branch February 17, 2023 07:44
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