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GameEngine.podspec
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#
# Be sure to run `pod spec lint GameEngine.podspec' to ensure this is a
# valid spec and to remove all comments including this before submitting the spec.
#
# You can also run `pod spec lint GameEngine.podspec --allow-warnings` to ignore warnings.
#
# To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html
# To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
#
Pod::Spec.new do |s|
s.name = "GameEngine"
s.version = "0.0.10"
s.summary = "Game engine (physics engine & renderer) for Bubble Hero"
s.description = <<-DESC
Game Engine for the Bubble Hero iOS game
CS3217 Software Engineering on Modern Application Platforms
2018 @ NUS SoC
DESC
s.homepage = "https://github.com/yunpengn/BubbleHeroEngine"
s.license = { :type => 'GNU' }
s.author = { "Niu Yunpeng" => "[email protected]" }
s.source = { :git => "[email protected]:yunpengn/BubbleHeroEngine.git", :branch => 'master' }
s.swift_version = '4.0.3'
s.social_media_url = 'https://www.facebook.com/groups/cs3217/'
s.platform = :ios, '11.2'
s.source_files = 'BubbleHeroEngine/GameEngine/*.swift'
end