Feature/remove depthfirstscheduler #750
Merged
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#450
唯一のロードメソッド
public virtual async Task ImporterContext.LoadAsync(Func<Task> nextFrame = null)
へと変更した。
その他のLoad呼び出しは、
ImporterContextExtensions.cs
に追い出し。Editor や UnityTest で同期的に実行したい場合は、
TemporarySynchronizationContext
により一時的にSynchronizationContext
を置き換えてUnityのmainloopからタスクを奪って自前で消化することができた。1フレーム待ち nextFrame は
Func<Task>
で外から差し込むことにした。