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Use MToon10 in VRM1.0 implementation. #1024
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おっ! |
@@ -4,6 +4,7 @@ | |||
using UniGLTF.Extensions.VRMC_materials_mtoon; | |||
using UnityEngine; | |||
using VRMShaders; | |||
using VRMShaders.VRM10.MToon10.Runtime; |
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prefix MToon10
@@ -0,0 +1,13 @@ | |||
{ | |||
"name": "VRMShaders.VRM10.MToon10.Runtime", |
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MToon10 の asmdef を新設
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vrm0 の mtoon と vrm1 の mtoon は実装が異なる。
VRM10 の import/export は、
Hidden/VRM10/vrmc_materials_mtoon
を使う。
MToon 1.0 を使用するようにした
MToon 1.0 の更新