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Use MToon10 in VRM1.0 implementation. #1024

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merged 13 commits into from
Jun 14, 2021
Merged

Use MToon10 in VRM1.0 implementation. #1024

merged 13 commits into from
Jun 14, 2021

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Santarh
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@Santarh Santarh commented Jun 11, 2021

  • MToon 1.0 を使用するようにした

    • VRM 1.0 の Exporter
    • VRM 1.0 の Importer
    • VRM 1.0 への Migrator
  • MToon 1.0 の更新

@Santarh Santarh requested a review from ousttrue June 11, 2021 12:52
@Santarh
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Santarh commented Jun 11, 2021

おっ! 1024 番じゃん!キリ番!

@@ -4,6 +4,7 @@
using UniGLTF.Extensions.VRMC_materials_mtoon;
using UnityEngine;
using VRMShaders;
using VRMShaders.VRM10.MToon10.Runtime;
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prefix MToon10

@@ -0,0 +1,13 @@
{
"name": "VRMShaders.VRM10.MToon10.Runtime",
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@ousttrue ousttrue Jun 14, 2021

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MToon10 の asmdef を新設

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vrm0 の mtoon と vrm1 の mtoon は実装が異なる。

VRM10 の import/export は、
Hidden/VRM10/vrmc_materials_mtoon
を使う。

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2 participants