A generic graph data structure which can be parameterized with different vertex and edge weight types and a set of graph algorithms to work on such graphs. Both directed and undirected graphs are supported.
To use through Maven, include the following dependency in your pom.xml file:
<dependency>
<groupId>com.vikmad</groupId>
<artifactId>graph</artifactId>
<version>0.2.2</version>
</dependency>
or in Gradle, add the following line to your dependencies list in your build.gradle file:
compile "com.vikmad:graph:0.2.2"
DirectedGraph<Integer, Integer> g1 = new DirectedGraph<>(
new VertexMap<Integer, Integer>()
.add(1, 20, 1)
.add(1, 1, 2, 3, 4, 5)
.add(5, 2, 1, 6, 7)
.add(6, 1, 8)
.add(6, 4, 9)
.add(8, 1, 9)
.add(8, 20, 10)
.add(9, 2, 10)
.build());
UndirectedGraph<String, Integer> g2 = new UndirectedGraph<>(
new VertexMap<String, Integer>()
.add("v0", 100, "v0")
.add("v0", 4, "v1")
.add("v0", 8, "v8")
.add("v1", 8, "v3")
.add("v1", 11, "v8")
.add("v2", 2, "v3")
.add("v2", 7, "v8")
.add("v2", 6, "v7")
.add("v3", 7, "v4")
.add("v3", 4, "v6")
.add("v4", 9, "v5")
.add("v4", 14, "v6")
.add("v6", 2, "v7")
.add("v7", 1, "v8")
.build());
UndirectedGraph<String, Integer> cities = new UndirectedGraph<>(
new VertexMap<String, Integer>()
.add("Oradea", 71, "Zerind")
.add("Oradea", 151, "Sibiu")
.add("Zerind", 75, "Arad")
.add("Arad", 140, "Sibiu")
.add("Arad", 118, "Timisoara")
.add("Timisoara", 111, "Lugoj")
.add("Lugoj", 70, "Mehadia")
.add("Mehadia", 75, "Drobeta")
.add("Drobeta", 120, "Craiova")
.add("Craiova", 146, "Rimnicu Vilcea")
.add("Craiova", 138, "Pitesti")
.add("Rimnicu Vilcea", 97, "Pitesti")
.add("Rimnicu Vilcea", 80, "Sibiu")
.add("Sibiu", 99, "Fagaras")
.add("Fagaras", 211, "Bucharest")
.add("Pitesti", 101, "Bucharest")
.add("Bucharest", 90, "Giurgiu")
.add("Bucharest", 85, "Urziceni")
.add("Urziceni", 98, "Hirsova")
.add("Urziceni", 142, "Vaslui")
.add("Vaslui", 92, "Iasi")
.add("Iasi", 87, "Neamt")
.add("Hirsova", 86, "Eforie")
.build());
Breadth-first search:
Path<String, Integer> path =
cities.apply(new BreadthFirstSearch<String, Integer>("Arad").goalVertex("Bucharest"));
Minimum-cost search:
Path<String, Integer> path =
cities.apply(new MinCostSearch<String, Integer>("Arad").goalVertex("Bucharest"));
Several other algorithms such as A* has been implemented; check the javadocs for examples.
Creating an MST with Prim's algorithm:
Graph<String, Integer> tree = graph.apply(new PrimMst<>());
Creating an MST with Kruskal's algorithm:
Graph<String, Integer> tree = graph.apply(new KruskalMst<>());
Getting the connected components as a set of vertices:
List<Set<V>> components = graph.apply(new ConnectedComponents<>());
Getting the connected components as subgraphs:
List<Graph<String, Integer>> components = graph.apply(new ConnectedGraphs<>());