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The text was updated successfully, but these errors were encountered:
Change return type of GetWeaponptr to CBasePlayerWeapon*
5d8dc69
#157
Rework how weapons are added to the player to delay ammo extraction u…
6951bf1
…ntil after the weapon is in the player's inventory so exhaustible weapon giving is handled properly Resolves #153 #157
Split AddToPlayer into query and action methods
979b453
SamVanheer
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No description provided.
The text was updated successfully, but these errors were encountered: