Here are
59 public repositories
matching this topic...
Creative coding and visual illusions in Rust.
Shaders and other small Bevy examples
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
Updated
Nov 17, 2024
Rust
Large-scale 3D graph vis software written in Rust.
Cross-platform compute shader engine
Light weight SPIR-V reflection library
Updated
Nov 28, 2024
Rust
A WGSL playground inspired by Shadertoy.
A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine / framework.
Updated
Mar 21, 2025
Rust
Code WGSL shaders & export HQ frames: powered by wgpu and has hot reload for shaders
Compile your WebAssembly programs into SPIR-V shaders
Updated
Oct 26, 2023
Rust
Generate typesafe Rust bindings from WGSL shaders to wgpu
Pure Rust GPU image compositor for Procreate file format.
Generate typesafe Rust bindings for wgsl shaders in wgpu
Updated
Mar 23, 2025
Rust
Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
A desktop audio visualizer and shader player for your wayland wallpaper!
2D outline materials for the bevy game engine.
Currently only a playground for rust, wgpu, openlayers web mapping combo
🪄 Shader art using webgpu
Updated
Jul 23, 2024
Rust
Shader tools for HLSL / GLSL / WGSL
Improve this page
Add a description, image, and links to the
wgsl
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
wgsl
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.