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The BG1 NPC Project adds a great deal of content by expanding the depth of character and levels of interaction with the NPCs from the Baldur's Gate game. Requires Tutu, BGT, or BGEE.
The Enhanced Edition Fixpack is an unofficial collection of fixes for the Enhanced Editions of Baldur's Gate, Baldur's Gate II, Icewind Dale, and Planescape: Torment.
The BG2 Fixpack is an ongoing project to finally fix the last remaining bugs and errors left after numerous official patches and unofficial fixpacks in Baldur's Gate 2 and Throne of Bhaal.
The Item Upgrade Mod Pack allows Cromwell and Cespenar to upgrade more items for you. Half of them are conveniences, the other half try to prop up weapon categories that are "weak" by comparison (e.g., maces and clubs).
Wheels of Prophecy is a mod for Baldur's Gate II original or the Enhanced Edition. Wheels of Prophecy is a smallish mod that tries to add a bit more nonlinearity and roleplaying opportunity to the Throne of Bhaal expansion, mostly but not entirely centered around chapter nine. In summary, Wheels of Prophecy doesn't change the events of Throne of…
Imports more Siege of Dragonspear items into logical (to me at least) locations in BG2:EE during the Shadows of Amn campaign. They are attainable in a variety of ways – quest rewards, drops from enemies killed, shops, and containers.
The Calling really started as a collection of random questions from BG--why didn't anyone take over the gnoll stronghold, considering the two bordering nations are on the brink of war? Why are the only class-specific quests in the game with Narlen Darkwalk? Why isn't Melicamp used more?