Godot Engine – Multi-platform 2D and 3D game engine
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Updated
Feb 7, 2025 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot Engine – Multi-platform 2D and 3D game engine
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Redot Engine – Multi-platform 2D and 3D game engine
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
A high performance, editable terrain system for Godot 4.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
🌏: Dungeon free resources (terrain & roguelike generation)
Orchestrator: Unleashing Creativity with Visual Scripting
GDExtension wrapper for SQLite (Godot 4.x+)
Git implementation of the VCS interface in Godot
Lua language support for Godot Engine
Draw 3D debug graphics and 2D overlays with this add-on.
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
FMOD Studio GDExtension bindings for the Godot game engine
Godot LuaAPI
Immersive spatial audio extension for Godot, using Valve's SteamAudio
WeDot 是一个专注于技术和用户体验的多平台 2D 与 3D 游戏引擎,开发者可以把注意力集中在游戏开发本身,而非繁杂的技术细节。
Created by Juan Linietsky and Ariel Manzur