A native reimplementation of the Metroid Prime engine
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Updated
Apr 24, 2024 - C++
A native reimplementation of the Metroid Prime engine
Cross-platform C++ example for WebGPU and Dawn
Amber is a multi-API shader test framework
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
Library for rapid prototyping of native WebGPU Apps in C++ using Dawn
MRover ROS2 Source Code
A cross-platform c++20 module library to abstract the creation of a webgpu renderer and other tools to help in creating a game engine
A tiny real-time graphics rendering engine based on opengl, webgpu and webassembly.
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