Efficient binary encoding for large alphabets
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Updated
Oct 17, 2020 - C
Efficient binary encoding for large alphabets
This repository implements optimal move selection for games like Connect4, Game of Sim, and Tic-Tac-Toe using graph traversal. It also includes solutions for Up-it-Up, Puzzle-8, and a 2x2x2 Rubik’s Cube Solver, using efficient numeric encoding to minimize computational complexity.
Console applications for string and transformation.
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