Full source-code for Amplify Occlusion plugin for Unity
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Updated
Jul 31, 2024 - C#
Full source-code for Amplify Occlusion plugin for Unity
Amplify Occlusion V2 ported to URP 2022.2
Unity fast object space ambient occlusion at runtime (URP & Built-in RP)
A game engine that renders primitive objects by utilizing raymarching
Fast Voxel Engine for Unity using Jobs & Burst
A proof of concept for a simple per-vertex ambient occlusion baking system.
Generates AMV files for use with custom RedM models. Uses Godot Engine (.NET version) 4.2.1.
Amplify Occlusion package for Unity with URP support.
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