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Revert "tweak: default enabled mod policy with vanilla list"
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This reverts commit db92e6b.
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RobbeBryssinck committed May 5, 2024
1 parent 4db43e9 commit 9b54fb7
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Showing 3 changed files with 2 additions and 9 deletions.
2 changes: 1 addition & 1 deletion Code/components/resources/ResourceCollection.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -241,7 +241,7 @@ void ResourceCollection::CollectResources()
m_resourcePath = std::filesystem::current_path() / kResourceFolderName;
if (!std::filesystem::exists(m_resourcePath))
{
//spdlog::info("Resource folder {} does not exist", m_resourcePath.string());
spdlog::info("Resource folder {} does not exist", m_resourcePath.string());
return;
}

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2 changes: 1 addition & 1 deletion Code/server/GameServer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,7 @@ Console::Setting bSyncPlayerCalendar{
"Gameplay:bSyncPlayerCalendar",
"Syncs up all player calendars to be the same day, month, and year. This uses the date of the player with the furthest ahead date at connection.", false};
// ModPolicy Stuff
Console::Setting bEnableModCheck{"ModPolicy:bEnableModCheck", "Bypass the checking of mods on the server", true,
Console::Setting bEnableModCheck{"ModPolicy:bEnableModCheck", "Bypass the checking of mods on the server", false,
Console::SettingsFlags::kLocked};
Console::Setting bAllowSKSE{"ModPolicy:bAllowSKSE", "Allow clients with SKSE active to join", true,
Console::SettingsFlags::kLocked};
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7 changes: 0 additions & 7 deletions GameFiles/Data/loadorder.txt

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