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GPU support #1392
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where is the 'proposal' ? |
Story on circles |
Some very important remarks before we can implement this:
Before we implement custom pricing policies that farmers can set we need to first define new tokenomics. The general idea is that farmers can set their own pricing but should also be rewarded for utilisation. Setting a custom price without distrubting rewards for utilisation back to farmer can lead to:
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Well, the story also indicates a different distribution scheme @muhamadazmy |
It's either we use default pricing for GPU and default distribution scheme or we redefine tokenomics, allow custom pricing and allow custom distribution schemes. |
IMHO re-defining tokenomics (although I am not against it) is out of scope of this story for the following reasons, and I am sorry but I am looking into this from a 100% technical point of view to unlock the issue:
We can then discuss in the other issues the tokenmoics |
I know that without custom pricing it's fairly easy to do but the story mentions:
Which requires changes which can only be implemented if we allow the farmer to set custom pricing for their farm. I can also read in the story that it mentions that custom pricing will not be supported for now but then the story description needs to change and approved by stakeholders. |
I was also just pointing out that allowing farmers to set custom pricing also would require changes in the tokenomics, I never suggested that it would be part of this issue. |
not custom pricing for farm, just a price per node, how much work is this |
@despiegk Currently pricing is linked to a farm and all farms have the default threefold pricing policy. Having pricing linked to node a node still can cause following issues:
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On Thu, Jun 1, 2023 at 6:00 PM Dylan Verstraete ***@***.***> wrote:
@despiegk <https://github.com/despiegk> Currently pricing is linked to a
farm and all farms have the default threefold pricing policy. Having
pricing linked to node a node still can cause following issues:
- A farmer setting a very high price and thus not wanting to attract
workload (to keep energy consumption low)
is not an issue, and why would he do that, put HW in he doesn't use, there
is no farming reward for GPU
the price is for the GPU part of the node, not for the rest of the node
- A farmer setting a very low price so Threefold gets less revenue
from this farmer hosting workloads
same here, not an issue, low price means he doesn't get enough money to
pay for HW and power, why would he do that
- Generally no interest in setting a price at all since the farmer is
not rewarded for doing that
???
I think we are talking next to each other here,
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Hi all Feel free to review and comment |
i commented there, we keep on going a too complicated route, please let simplify a lot and execute we don't need pricing policy, we don't need to even specify that its for a GPU |
Updated the story to reflect latest state, all work regarding tfchain is tracked in threefoldtech/tfchain#725 |
Blocked on this threefoldtech/tfchain#737 |
It's unblocked now
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To keep the issue updated, the indexer is already done threefoldtech/tfgrid-sdk-go#209 , remaining to remove the gpu info from tfchain and graphql |
Closing issue as done, |
from a very highlevel view, to reduce complexity around GPU support the current proposal is we only support GPU for dedicated nodes, and we don't allow the the farmers to get farming rewards for it, but they can define the billing rate on the chain by defining pairs of GPU/Price
The suggested distribution should be (can still be fine-tuned)
Tasks
Some research has been done about GPU support before here
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